Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Why would you want to play *that*??
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Henry" data-source="post: 2841299" data-attributes="member: 158"><p>I think you've setting the bar to your own expectations a bit, <strong>d_K</strong>. Some people like experimenting with the weird combos, for role-play and for gaming fun. </p><p></p><p>First of all, like a psychologist who worships Freud or Jung, I'll state that Robin Laws is GHOD. Go ye hence, and seek out Robin's Laws to good gamemastering, or the DMG II, since you'll see me natter on about it in any thread like this one. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>In a current Eberron Game, two players play a Half-Dragon Monk and Ratling Ninja/Shadowdancer, respectively. Player A is a new player, but more into the roleplaying aspect than player B; Player B loves his Ratling, he loves sneaking around in shadows, imagining his character making impossible leaps from ledge to ledge, poisoning his foes, dealing nigh-invisible death as he chooses. He's a specialist; if he's not playing super-cool and stealthy guy, he's not as happy. His eyes twinkle any time he finds a new +1 to Hide and Move Silently. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Player A enjoys the death-dealing of his draconic heritage; because of level adjustments, he's not as strong as the others in melee or staying power; his special beath-abilities (from Races of the Dragon, Draconomicon, etc.) make him on par with the others, but he still has problems being a "power player", unless he lucks out with criticals, or some such. He gets into the Draconic Heritage stuff, though; anything that cements him as more "alien" and dragon-ish, he takes. He uses special magic gloves to illusorily disguise his nature, but enjoys any development with his dead dragon sire, his mysterious Dragon benefactor that he works for, and last game blurts out "<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> you!" in Draconic as he kills someone who threatened his life. (That Appendix of RotD was pretty neat when he showed it to me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />) He' got a bit of the power-gamer in him, but a bit of the Storyteller or maybe "Method Actor" in him, because feeding him more dragon-lore makes him happy. He couldn't get that with a gnome, or an elf, or lowly kobold; he's a human, not only living in two worlds, one forbidden to humans, but in Eberron Half-breed dragons are hunted and destroyed by the dragons; if his secret is too widely known, there will be repercussions.</p><p></p><p>And, it taught me that level adjustments do work in-game.</p></blockquote><p></p>
[QUOTE="Henry, post: 2841299, member: 158"] I think you've setting the bar to your own expectations a bit, [B]d_K[/B]. Some people like experimenting with the weird combos, for role-play and for gaming fun. First of all, like a psychologist who worships Freud or Jung, I'll state that Robin Laws is GHOD. Go ye hence, and seek out Robin's Laws to good gamemastering, or the DMG II, since you'll see me natter on about it in any thread like this one. ;) In a current Eberron Game, two players play a Half-Dragon Monk and Ratling Ninja/Shadowdancer, respectively. Player A is a new player, but more into the roleplaying aspect than player B; Player B loves his Ratling, he loves sneaking around in shadows, imagining his character making impossible leaps from ledge to ledge, poisoning his foes, dealing nigh-invisible death as he chooses. He's a specialist; if he's not playing super-cool and stealthy guy, he's not as happy. His eyes twinkle any time he finds a new +1 to Hide and Move Silently. :D Player A enjoys the death-dealing of his draconic heritage; because of level adjustments, he's not as strong as the others in melee or staying power; his special beath-abilities (from Races of the Dragon, Draconomicon, etc.) make him on par with the others, but he still has problems being a "power player", unless he lucks out with criticals, or some such. He gets into the Draconic Heritage stuff, though; anything that cements him as more "alien" and dragon-ish, he takes. He uses special magic gloves to illusorily disguise his nature, but enjoys any development with his dead dragon sire, his mysterious Dragon benefactor that he works for, and last game blurts out ":):):):) you!" in Draconic as he kills someone who threatened his life. (That Appendix of RotD was pretty neat when he showed it to me. :D) He' got a bit of the power-gamer in him, but a bit of the Storyteller or maybe "Method Actor" in him, because feeding him more dragon-lore makes him happy. He couldn't get that with a gnome, or an elf, or lowly kobold; he's a human, not only living in two worlds, one forbidden to humans, but in Eberron Half-breed dragons are hunted and destroyed by the dragons; if his secret is too widely known, there will be repercussions. And, it taught me that level adjustments do work in-game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why would you want to play *that*??
Top