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Why would you want to play *that*??
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<blockquote data-quote="I'm Cleo" data-source="post: 2842479" data-attributes="member: 40615"><p>The OP's obvious original intent was not actually to criticize people for playing complicated character types, but for playing characters as little more than the numbers on the page. I see this as linked with the concerns that some "old-timers" have expressed on the other "do we have too many rules?" thread.</p><p></p><p>I think one could make a strong argument that the more restrictive rulesets of previous versions required "imagination" (I think was the rather inflammatory language from the other thread) and catered to a more "<em>role</em>-play" style. The new version with expanded character options and a wargamey combat system makes the game more appealing for people who want to play a number-crunching, min/maxing battle arena. It's not that role-playing has changed (my first thought upon reading the other thread was "Well, <em>you</em> can still play how you want, can't you?"), or even that the people who played D&D in the past have changed, but that the population that makes up D&D players now contains more people who want to play crunchy. Of course, those people quite possibly <em>wouldn't have played the game before</em>, so it's really just that there are more people playing, but not in ways that were encouraged by the previous rulesets. So it's not "in my time, players were more imaginative"; it's "in my time, the only people who played wanted to play in imaginative ways, and now the rules allow people to play the game in a number of different ways." There's a distinction there.</p><p></p><p>Oh, and there's another <em>enormous</em> distinction to be made. It's between saying "I like to play this game in a certain way, and I'm saddened by the fact that it is now more difficult for me to find a group of people who want to play the way I prefer," and "I play this game the way it was and is meant to be played, and I'm saddened by the fact that it is now more difficult for me to find a group of people who want to play in that correct way."</p><p></p><p>The ultimate answer to the original post is: So? To me, there doesn't seem to be anything wrong with some people sitting around a table and trying to make the most powerful combinations of classes and feats, if that's what they want to do and they're having fun.</p><p></p><p>I'm Cleo!</p></blockquote><p></p>
[QUOTE="I'm Cleo, post: 2842479, member: 40615"] The OP's obvious original intent was not actually to criticize people for playing complicated character types, but for playing characters as little more than the numbers on the page. I see this as linked with the concerns that some "old-timers" have expressed on the other "do we have too many rules?" thread. I think one could make a strong argument that the more restrictive rulesets of previous versions required "imagination" (I think was the rather inflammatory language from the other thread) and catered to a more "[i]role[/i]-play" style. The new version with expanded character options and a wargamey combat system makes the game more appealing for people who want to play a number-crunching, min/maxing battle arena. It's not that role-playing has changed (my first thought upon reading the other thread was "Well, [i]you[/i] can still play how you want, can't you?"), or even that the people who played D&D in the past have changed, but that the population that makes up D&D players now contains more people who want to play crunchy. Of course, those people quite possibly [i]wouldn't have played the game before[/i], so it's really just that there are more people playing, but not in ways that were encouraged by the previous rulesets. So it's not "in my time, players were more imaginative"; it's "in my time, the only people who played wanted to play in imaginative ways, and now the rules allow people to play the game in a number of different ways." There's a distinction there. Oh, and there's another [i]enormous[/i] distinction to be made. It's between saying "I like to play this game in a certain way, and I'm saddened by the fact that it is now more difficult for me to find a group of people who want to play the way I prefer," and "I play this game the way it was and is meant to be played, and I'm saddened by the fact that it is now more difficult for me to find a group of people who want to play in that correct way." The ultimate answer to the original post is: So? To me, there doesn't seem to be anything wrong with some people sitting around a table and trying to make the most powerful combinations of classes and feats, if that's what they want to do and they're having fun. I'm Cleo! [/QUOTE]
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