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Why WOULDN'T a druid take Natural Spell??
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<blockquote data-quote="green slime" data-source="post: 1155011" data-attributes="member: 1325"><p>hmmm.... While I see what Thanee and Reaper are saying, I still think that creating a feat that <strong>every</strong> build of a certain single character class takes, and only that single character class is something that requires serious reconsideration. What ever happened to player options? They have just basically removed a feat choice from the player. So Druids for all practical purposes only have 6 feat choices if they are non-human. Otherwise a druid that decides to take another feat instead is seriously reducing his options. This feat leads to too many carbon copies of Druid characters. Whch was the original complaint about Monks. Now it isn't as bad as monks and druids do provide some more use in a party, but it is forcing them into a funnel (paladin's suffer their own funnel)</p><p></p><p>The Druid character has two schtiks; 1) spell casting 2) wild shaping. WHAT?!?!??! You want to use both? I'm afraid you'll have to purchase a feat.</p><p></p><p>Its like saying the Cleric suffers no penalty Metallic armour, except he can't cast spells in metallic armour unless he takes a feat "Metallic Armoured spellcasting". How many clerics would be without that feat?</p><p></p><p>And it isn't like weapon focus at all: The fighter gets to choose which weapon to specialise in. And he has the feats to take another weapon, if he desires</p></blockquote><p></p>
[QUOTE="green slime, post: 1155011, member: 1325"] hmmm.... While I see what Thanee and Reaper are saying, I still think that creating a feat that [b]every[/b] build of a certain single character class takes, and only that single character class is something that requires serious reconsideration. What ever happened to player options? They have just basically removed a feat choice from the player. So Druids for all practical purposes only have 6 feat choices if they are non-human. Otherwise a druid that decides to take another feat instead is seriously reducing his options. This feat leads to too many carbon copies of Druid characters. Whch was the original complaint about Monks. Now it isn't as bad as monks and druids do provide some more use in a party, but it is forcing them into a funnel (paladin's suffer their own funnel) The Druid character has two schtiks; 1) spell casting 2) wild shaping. WHAT?!?!??! You want to use both? I'm afraid you'll have to purchase a feat. Its like saying the Cleric suffers no penalty Metallic armour, except he can't cast spells in metallic armour unless he takes a feat "Metallic Armoured spellcasting". How many clerics would be without that feat? And it isn't like weapon focus at all: The fighter gets to choose which weapon to specialise in. And he has the feats to take another weapon, if he desires [/QUOTE]
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Why WOULDN'T a druid take Natural Spell??
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