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Why wouldn't Someone Learn Magic...
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<blockquote data-quote="Umbran" data-source="post: 3036596" data-attributes="member: 177"><p>It isn't as if the core rules explain everything, though - you can't conflict with a rule that isn't written. The rules say a character can have or take a level in a class. The rules do not say, "there can be no in-game impediments to a character taking a level". So, saying there's an impediment for some (or most) NPCs is not in conflict with the rules.</p><p></p><p>There are implicit and explicit differences between PCs and NPCs - check out the DMG guidelines on communities. In those guidelines are implicit restrictions on NPC class choices, in aggregate. They are not fully explained, so we have to interpret why they may be. In the end, I think there's a basic assumption in D&D - while any particular NPC can be anything, the rules suggest that the bulk of the people in the world just aren't the same as PCs, and don't have the full set of options, unless the DM specifically wills it to be so.</p><p></p><p>And, setting that aside, there's a simpler argument: Your own PCs only take so many levels in their lifetimes, right? They cannot have an infinite number of levels in all classes, so they must pick and choose, based upon their own goals, desires, and situations. The same applies to NPCs. If it doesn't fit their goals, desires, and/or situation, they won't do it.</p></blockquote><p></p>
[QUOTE="Umbran, post: 3036596, member: 177"] It isn't as if the core rules explain everything, though - you can't conflict with a rule that isn't written. The rules say a character can have or take a level in a class. The rules do not say, "there can be no in-game impediments to a character taking a level". So, saying there's an impediment for some (or most) NPCs is not in conflict with the rules. There are implicit and explicit differences between PCs and NPCs - check out the DMG guidelines on communities. In those guidelines are implicit restrictions on NPC class choices, in aggregate. They are not fully explained, so we have to interpret why they may be. In the end, I think there's a basic assumption in D&D - while any particular NPC can be anything, the rules suggest that the bulk of the people in the world just aren't the same as PCs, and don't have the full set of options, unless the DM specifically wills it to be so. And, setting that aside, there's a simpler argument: Your own PCs only take so many levels in their lifetimes, right? They cannot have an infinite number of levels in all classes, so they must pick and choose, based upon their own goals, desires, and situations. The same applies to NPCs. If it doesn't fit their goals, desires, and/or situation, they won't do it. [/QUOTE]
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