Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why wouldn't Someone Learn Magic...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="WayneLigon" data-source="post: 3037099" data-attributes="member: 3649"><p>There is virtually no information about the actual training times and methods for the various classes, probably because we're talking broad archetypes here and such information would be a closer step towards making the basic game more concretely tied to a specific world - a bad idea for a game that can be used to represent a startlingly broad range of fantasy.</p><p></p><p>You can, however, look at scroll mishaps and the possible negative effects one can suffer as a result of a failed Use Magic Item check to see that someone who is fooling with magic beyond their capacity to use, or beyond their normal capability to use, can suffer severe negative effects if they fail to do everything exactly correct. They can even die from it.</p><p></p><p>Later on, you point up some stuff from d20 Modern. If we want to consider ideas from it as well, I'll submit that the d20 Modern system of Incantations (you can see those in the d20M SRD) is much closer to the way magic works in most works of fiction and tales than D&D's stock method. There are <em>many </em> hazards that a failed Incantation can cause, and those are with a trained and ready spellcaster, much less a green apprentice.</p><p></p><p></p><p></p><p>It depends on which 'philosophy' of D&D you subscribe to. I generally subscribe to the one that the various PC classes are a far cut above the common run of humanity, even at 1st level.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 3037099, member: 3649"] There is virtually no information about the actual training times and methods for the various classes, probably because we're talking broad archetypes here and such information would be a closer step towards making the basic game more concretely tied to a specific world - a bad idea for a game that can be used to represent a startlingly broad range of fantasy. You can, however, look at scroll mishaps and the possible negative effects one can suffer as a result of a failed Use Magic Item check to see that someone who is fooling with magic beyond their capacity to use, or beyond their normal capability to use, can suffer severe negative effects if they fail to do everything exactly correct. They can even die from it. Later on, you point up some stuff from d20 Modern. If we want to consider ideas from it as well, I'll submit that the d20 Modern system of Incantations (you can see those in the d20M SRD) is much closer to the way magic works in most works of fiction and tales than D&D's stock method. There are [I]many [/I] hazards that a failed Incantation can cause, and those are with a trained and ready spellcaster, much less a green apprentice. It depends on which 'philosophy' of D&D you subscribe to. I generally subscribe to the one that the various PC classes are a far cut above the common run of humanity, even at 1st level. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why wouldn't Someone Learn Magic...
Top