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Why wouldn't Someone Learn Magic...
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<blockquote data-quote="Mr. Draco" data-source="post: 3039104" data-attributes="member: 521"><p>Take the case of small units as an example. On side A, you have 10 1st level fighters. On side B, you have 9 1st level fighters and a 1st level wizard. Which side wins in a conflict? This is really a tossup. It depends which spells the wizard has. If the wizard has sleep, side B has the best chances for a win. Presuming that side B has some tactical ability, they <em>will</em> have sleep prepared as all of (or almost all of) that wizard's spells.</p><p></p><p>What if it's not a wizard? 9 1st level fighters and a first level druid gets the same result when the druid prepares entangle.</p><p></p><p>A first level bard has inspire courage. Again, this gives advantage to the side with magic weilders.</p><p></p><p>Cleric? Bless and cure light wounds.</p><p></p><p>Sorcerror? Sleep again.</p><p></p><p>That just requires one magic user out of every ten fighters. Sometimes, though, that' a tough order, depending on the ratios and how your society recruits for its army. When you have far larger ratios, say 1 mage for every 100 fighters, it's still easy for those mages to make enough of a difference to tilt the favor of the battle.</p><p></p><p>This doesn't even count higher level spellcasters who canaccount for thousands of troops all by themselves.</p></blockquote><p></p>
[QUOTE="Mr. Draco, post: 3039104, member: 521"] Take the case of small units as an example. On side A, you have 10 1st level fighters. On side B, you have 9 1st level fighters and a 1st level wizard. Which side wins in a conflict? This is really a tossup. It depends which spells the wizard has. If the wizard has sleep, side B has the best chances for a win. Presuming that side B has some tactical ability, they [i]will[/i] have sleep prepared as all of (or almost all of) that wizard's spells. What if it's not a wizard? 9 1st level fighters and a first level druid gets the same result when the druid prepares entangle. A first level bard has inspire courage. Again, this gives advantage to the side with magic weilders. Cleric? Bless and cure light wounds. Sorcerror? Sleep again. That just requires one magic user out of every ten fighters. Sometimes, though, that' a tough order, depending on the ratios and how your society recruits for its army. When you have far larger ratios, say 1 mage for every 100 fighters, it's still easy for those mages to make enough of a difference to tilt the favor of the battle. This doesn't even count higher level spellcasters who canaccount for thousands of troops all by themselves. [/QUOTE]
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