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Why's it so hard to create a character generator that rocks?
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<blockquote data-quote="Mynex" data-source="post: 1563862" data-attributes="member: 2136"><p>There's been some comment on 'over rides' for feat/PrC requirements.</p><p></p><p>Have you even looked at the Preferences menu of PCGen?</p><p></p><p>I ask because this feature is present. Yes, there are settings to disable feat/PrC requirements, to ignore max skill ranks, to ignore cross class skill points, etc...</p><p></p><p>I'd recommend taking another look at this area of the program.</p><p></p><p>Is PCGen perfect? Nope. Humans code it, humans make errors, that's life.</p><p></p><p>As for a 'perfect' character generator to fullfill every single person's needs/wants/desires? Never happen. Why? Again, Humans.</p><p></p><p>Everyone wants/needs/desires something different.</p><p></p><p>So what's a coder to do? Code the most flexibility possible, trying to guage/guess all the possible permutations, and make it happen.</p><p></p><p>No _one_ program is ever going to satisfy everyone. It's not a reality that'll ever happen. Someone will not like the 'visual layout' of This program, but like its data content... someone else will love the 'visual layout' and not want all the data content... someone else loves both, someone else hates both... etc, ad naseum...</p><p></p><p>So coders do the best they can, the best they know how to. And this drives other people to make their own programs, which drives the previous coders to make adjustments in their program... wash, rinse, repeat.</p><p></p><p>No, there never will be a 'Perfect for everyone' character generator. All we can do, those of us that work on them, is try to allow for as much variation as possible and tweak things that are/become broken.</p><p></p><p>That's the reality of the situation folks.</p></blockquote><p></p>
[QUOTE="Mynex, post: 1563862, member: 2136"] There's been some comment on 'over rides' for feat/PrC requirements. Have you even looked at the Preferences menu of PCGen? I ask because this feature is present. Yes, there are settings to disable feat/PrC requirements, to ignore max skill ranks, to ignore cross class skill points, etc... I'd recommend taking another look at this area of the program. Is PCGen perfect? Nope. Humans code it, humans make errors, that's life. As for a 'perfect' character generator to fullfill every single person's needs/wants/desires? Never happen. Why? Again, Humans. Everyone wants/needs/desires something different. So what's a coder to do? Code the most flexibility possible, trying to guage/guess all the possible permutations, and make it happen. No _one_ program is ever going to satisfy everyone. It's not a reality that'll ever happen. Someone will not like the 'visual layout' of This program, but like its data content... someone else will love the 'visual layout' and not want all the data content... someone else loves both, someone else hates both... etc, ad naseum... So coders do the best they can, the best they know how to. And this drives other people to make their own programs, which drives the previous coders to make adjustments in their program... wash, rinse, repeat. No, there never will be a 'Perfect for everyone' character generator. All we can do, those of us that work on them, is try to allow for as much variation as possible and tweak things that are/become broken. That's the reality of the situation folks. [/QUOTE]
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