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Why's it so hard to create a character generator that rocks?
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<blockquote data-quote="barsoomcore" data-source="post: 1567758" data-attributes="member: 812"><p>Excellent. PCGen is blessed with a lot of talented and dedicated people. If you're committed to the long haul (and it's always a long haul if you want to do it right) then you can make it happen.</p><p></p><p>Testing. Lots and lots of testing. Write the tests, then design the feature. If a bug gets found, write a test to catch that bug next time, THEN fix the bug. Review code. Review EVERY FRICKIN LINE of code. Build daily. If the build breaks, do NOTHING until the build is fixed.</p><p></p><p>You know. I'm just rambling.</p><p></p><p>Here's one more thing, though. Keep posting here (and elsewhere) and being super-cool and listening to people and not being defensive and demonstrating committment to excellence. First off, it'll keep you from getting "tunnel vision" -- you'll have to keep defending your decisions against brand-new viewpoints. Second, you'll attract excellent people and really, all any project ever needs to succeed is lots of excellent people and not quite enough time.</p><p></p><p>Keep it up.</p></blockquote><p></p>
[QUOTE="barsoomcore, post: 1567758, member: 812"] Excellent. PCGen is blessed with a lot of talented and dedicated people. If you're committed to the long haul (and it's always a long haul if you want to do it right) then you can make it happen. Testing. Lots and lots of testing. Write the tests, then design the feature. If a bug gets found, write a test to catch that bug next time, THEN fix the bug. Review code. Review EVERY FRICKIN LINE of code. Build daily. If the build breaks, do NOTHING until the build is fixed. You know. I'm just rambling. Here's one more thing, though. Keep posting here (and elsewhere) and being super-cool and listening to people and not being defensive and demonstrating committment to excellence. First off, it'll keep you from getting "tunnel vision" -- you'll have to keep defending your decisions against brand-new viewpoints. Second, you'll attract excellent people and really, all any project ever needs to succeed is lots of excellent people and not quite enough time. Keep it up. [/QUOTE]
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