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Wielding a Spiked Chain - for the first time.
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<blockquote data-quote="nittanytbone" data-source="post: 2753750" data-attributes="member: 35709"><p>Combat Expertise is indeed a must, especially in conjunction with dexterity boosted up to 14 or 16 via magic. Remember, you can make a trip attack (and then follow up with a regular attack if you trip them!) with your AoO!</p><p></p><p>To maximize damage, you want str 14 or 18. This gives +3 or +6 damage respectively, as the chain is a two-handed weapon. You might also want to look into Power Attack. Spiked Chains are two handed weapons, which means that you can trade to-hit bonuses for damage on a 1 to 2 basis (-2 to hit for +4 damage, for example).</p><p></p><p>If you have enough feats, investing in Dodge-->Mobility-->Spring Attack-->Whirlwind Attack can be interesting with a reach weapon like the chain. You proably need to be a fighter to make this work due to the number of feats required.</p><p></p><p>Have your local wizard cast Enlarge Person on you, as often as possible. You should also have a potion or three of it in your back pocket so you can take care of yourself if necessary. Then you will control a huge area of the battlefield.</p><p></p><p>Spiked Chain wielders are often defensive in nature. Other weapons (greatsword for example) have superior damage potential, but the chain is awesome for controlling the battlefield. You can prevent enemies from moving through a huge area and be a good wall for your weaker party members, especially if enlarged.</p><p></p><p>*edited typo</p></blockquote><p></p>
[QUOTE="nittanytbone, post: 2753750, member: 35709"] Combat Expertise is indeed a must, especially in conjunction with dexterity boosted up to 14 or 16 via magic. Remember, you can make a trip attack (and then follow up with a regular attack if you trip them!) with your AoO! To maximize damage, you want str 14 or 18. This gives +3 or +6 damage respectively, as the chain is a two-handed weapon. You might also want to look into Power Attack. Spiked Chains are two handed weapons, which means that you can trade to-hit bonuses for damage on a 1 to 2 basis (-2 to hit for +4 damage, for example). If you have enough feats, investing in Dodge-->Mobility-->Spring Attack-->Whirlwind Attack can be interesting with a reach weapon like the chain. You proably need to be a fighter to make this work due to the number of feats required. Have your local wizard cast Enlarge Person on you, as often as possible. You should also have a potion or three of it in your back pocket so you can take care of yourself if necessary. Then you will control a huge area of the battlefield. Spiked Chain wielders are often defensive in nature. Other weapons (greatsword for example) have superior damage potential, but the chain is awesome for controlling the battlefield. You can prevent enemies from moving through a huge area and be a good wall for your weaker party members, especially if enlarged. *edited typo [/QUOTE]
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