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<blockquote data-quote="Random Axe" data-source="post: 2378409" data-attributes="member: 27853"><p>Every year we do a gaming weekend up at the cottage. The first night we arrive is usually a wind-down night to blow off steam and consume fermented substances, and not do any gaming, but me and a buddy started talking about our Star Wars campaign, in character based solely on what our characters wanted or thought or believed.</p><p></p><p>And then, one year (it may even have been the same year) on our way home I was gaming a portion of the Star Wars game with the GM driving on the 3-hour trip back to Toronto. He would pick a RANDOM difficulty number ANYWHERE in the range of my character's possible skill roll, and I would likewise pick a random number in that same range. Comparing my random number with his random number, he took the difference between the numbers and subtracted that number from the max my character would be able to roll, and that would be the skill roll result. Comparing that result against the standard difficulty chart would give him an idea of how well or how poorly I succeeded in the task.</p></blockquote><p></p>
[QUOTE="Random Axe, post: 2378409, member: 27853"] Every year we do a gaming weekend up at the cottage. The first night we arrive is usually a wind-down night to blow off steam and consume fermented substances, and not do any gaming, but me and a buddy started talking about our Star Wars campaign, in character based solely on what our characters wanted or thought or believed. And then, one year (it may even have been the same year) on our way home I was gaming a portion of the Star Wars game with the GM driving on the 3-hour trip back to Toronto. He would pick a RANDOM difficulty number ANYWHERE in the range of my character's possible skill roll, and I would likewise pick a random number in that same range. Comparing my random number with his random number, he took the difference between the numbers and subtracted that number from the max my character would be able to roll, and that would be the skill roll result. Comparing that result against the standard difficulty chart would give him an idea of how well or how poorly I succeeded in the task. [/QUOTE]
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