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Wight's Life drain v Polymorph
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<blockquote data-quote="anthr" data-source="post: 7922270" data-attributes="member: 7020480"><p>My two cents:</p><p></p><ul> <li data-xf-list-type="ul">The Wights energy drain is nasty in 5E, but nothing compared to earlier versions of the game.<br /> I'd treat Hp maximum reduction as a condition, and I'd say that all conditions carry over if you polymorph. The only thing that Polymorph affect is hp, no other conditions (so you are still poisoned, paralyzed, constrained, etc). The Polymorph isn't a free "get out of jail"-card.<br /> And I don't understand the problem with bookkeeping. How do you track conditions if you're not polymorphed? Just use the same bookkeeping when you're polymorphed, simple as that.</li> <li data-xf-list-type="ul">As for flesh to stone: I'd rule that it freezes (or more accurately stones) the character, meaning that once you turn to stone nothing changes until you get a greater restoration cast at you.<br /> You are stuck as a T. Rex as long as you are turned to stone, even if the Polymorph-spell ends. Petrification has nothing to do with hp so the polymorph rules doesn't kick in.</li> <li data-xf-list-type="ul">As for shadows I see strength drain as a condition, meaning it carries over and would kill the character instantly if he had lower strength than the creature he polymorphed to.</li> <li data-xf-list-type="ul">As for disintegrate I think Jeremy Crawford is too nice (but he also stated that they did the spell more polite). But even with his ruling it's still possible to die outright, you just need to fail two saves and not have that many hp.</li> <li data-xf-list-type="ul">Death ends the polymorph spell, so if you die if you are polymorphed it doesn't help if the druid casts reincarnate, because you're dead, not polymorphed.</li> </ul></blockquote><p></p>
[QUOTE="anthr, post: 7922270, member: 7020480"] My two cents: [LIST] [*]The Wights energy drain is nasty in 5E, but nothing compared to earlier versions of the game. I'd treat Hp maximum reduction as a condition, and I'd say that all conditions carry over if you polymorph. The only thing that Polymorph affect is hp, no other conditions (so you are still poisoned, paralyzed, constrained, etc). The Polymorph isn't a free "get out of jail"-card. And I don't understand the problem with bookkeeping. How do you track conditions if you're not polymorphed? Just use the same bookkeeping when you're polymorphed, simple as that. [*]As for flesh to stone: I'd rule that it freezes (or more accurately stones) the character, meaning that once you turn to stone nothing changes until you get a greater restoration cast at you. You are stuck as a T. Rex as long as you are turned to stone, even if the Polymorph-spell ends. Petrification has nothing to do with hp so the polymorph rules doesn't kick in. [*]As for shadows I see strength drain as a condition, meaning it carries over and would kill the character instantly if he had lower strength than the creature he polymorphed to. [*]As for disintegrate I think Jeremy Crawford is too nice (but he also stated that they did the spell more polite). But even with his ruling it's still possible to die outright, you just need to fail two saves and not have that many hp. [*]Death ends the polymorph spell, so if you die if you are polymorphed it doesn't help if the druid casts reincarnate, because you're dead, not polymorphed. [/LIST] [/QUOTE]
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