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Wil Wheaton plays and reviews 4th.
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<blockquote data-quote="DonTadow" data-source="post: 4594388" data-attributes="member: 22622"><p>I don't see Will tattooing 4e on his arm anytime soon, but Will's the kind of gamer that 4e was built for, and that is casual game play. A lot of people get irked by the mmo relationship, (more specifically wow) and this is such a wierd thing. Wow is the most popular game in the world becuse it was built for casual play. You can pick it up, play it and not have to worry about the detail that can often go into RPGs. If you're making a business model for an rpg product, that is what you patern it after and I couldn't see an intelligent company like Hasbro not wanting to have their own version of this. </p><p></p><p>D&D has traditionally been a game for a specific kind of gamer, and the only way for it to make the kind of money that makes it worth it for a company like Hasbro, is to make it accessible for the casual gamer. It sucks, but we live in an extreme capital world where even stamp collecting has gone casual to draw in more gamers. If D&D is forever associated with the stigimitation of for intelligent nerds only, it can not be profitable for wotc. Same thing with if console RPGs remained under the same stereotype. However, the easy of use and coolness factor of Woww helped change that stereotype and hasbro is banking that a similiar makeover will work. </p><p></p><p>Will's blog is very similiar to other blogs by casual gamers, and on that level Hasbro execs can smile as it worked. </p><p></p><p>Whether you like 3.5 or 4e, you too should still be happy at 4es popularlity. I run a jazz club. My club is for the hardcore jazz ethusisast. There aren't a lot of social clubs like ours out there because of our criteria for loving jazz in its purist form. There are about 6 pop-jazz clubs in our area. At first I hated them, they seem to attract those border line fans who don't have much intreest. However, over the last decade I've grown to appreciate their importance to us and without them we would not be as successful as we can. It's a symbiotic relationship. </p><p></p><p>The lighter fan only loves certain aspects of jazz, the poppy stuf, and they get that at their clubs. IN the mean time, these clubs are so popular and gain so much more revenue they attract people to the genre. In the mean time, we have a good relationship with the other clubs, and attract the hardcore fans, thus helping us grow. We're no where as big, but we're more specific. </p><p>For the hardcore fan who loves customization, you got third edition 10 years ago, and that has formed into a stable avalanche that will continue for decades seperately for Dungeons and Dragons. It'll be that bastard stepchild that you point people too who come into your campaign from a 4e campaign. You also got an advertising engine that will seperate the non hardcore fan (the guy who only wants combat every round) and create a more pure form of the game you like</p></blockquote><p></p>
[QUOTE="DonTadow, post: 4594388, member: 22622"] I don't see Will tattooing 4e on his arm anytime soon, but Will's the kind of gamer that 4e was built for, and that is casual game play. A lot of people get irked by the mmo relationship, (more specifically wow) and this is such a wierd thing. Wow is the most popular game in the world becuse it was built for casual play. You can pick it up, play it and not have to worry about the detail that can often go into RPGs. If you're making a business model for an rpg product, that is what you patern it after and I couldn't see an intelligent company like Hasbro not wanting to have their own version of this. D&D has traditionally been a game for a specific kind of gamer, and the only way for it to make the kind of money that makes it worth it for a company like Hasbro, is to make it accessible for the casual gamer. It sucks, but we live in an extreme capital world where even stamp collecting has gone casual to draw in more gamers. If D&D is forever associated with the stigimitation of for intelligent nerds only, it can not be profitable for wotc. Same thing with if console RPGs remained under the same stereotype. However, the easy of use and coolness factor of Woww helped change that stereotype and hasbro is banking that a similiar makeover will work. Will's blog is very similiar to other blogs by casual gamers, and on that level Hasbro execs can smile as it worked. Whether you like 3.5 or 4e, you too should still be happy at 4es popularlity. I run a jazz club. My club is for the hardcore jazz ethusisast. There aren't a lot of social clubs like ours out there because of our criteria for loving jazz in its purist form. There are about 6 pop-jazz clubs in our area. At first I hated them, they seem to attract those border line fans who don't have much intreest. However, over the last decade I've grown to appreciate their importance to us and without them we would not be as successful as we can. It's a symbiotic relationship. The lighter fan only loves certain aspects of jazz, the poppy stuf, and they get that at their clubs. IN the mean time, these clubs are so popular and gain so much more revenue they attract people to the genre. In the mean time, we have a good relationship with the other clubs, and attract the hardcore fans, thus helping us grow. We're no where as big, but we're more specific. For the hardcore fan who loves customization, you got third edition 10 years ago, and that has formed into a stable avalanche that will continue for decades seperately for Dungeons and Dragons. It'll be that bastard stepchild that you point people too who come into your campaign from a 4e campaign. You also got an advertising engine that will seperate the non hardcore fan (the guy who only wants combat every round) and create a more pure form of the game you like [/QUOTE]
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