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Wild Magic, Yea or Nay?
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<blockquote data-quote="Kurotowa" data-source="post: 9815001" data-attributes="member: 27957"><p>That's because it's scripted "randomness" in fiction and genuinely random in a game. And the two aren't anything alike, even if they seem to be on the surface, and things rarely translate well between them.</p><p></p><p>This goes for any sort of kayfabe random powers that aren't actually random in the least when there's an author scripting them. Look at any fictional instance of decks of cards where it's all dramatic moments and drawing exactly the card you need in the moment. Completely unlike playing actual MtG or Hearthstone or poker.</p><p></p><p>There's probably a good argument to be made that Wild Magic is another thing that works well in an authored work and less well in a game. The mirror of those Litfics with deckbuilding magic powers that feel completely contrived and artificial.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 9815001, member: 27957"] That's because it's scripted "randomness" in fiction and genuinely random in a game. And the two aren't anything alike, even if they seem to be on the surface, and things rarely translate well between them. This goes for any sort of kayfabe random powers that aren't actually random in the least when there's an author scripting them. Look at any fictional instance of decks of cards where it's all dramatic moments and drawing exactly the card you need in the moment. Completely unlike playing actual MtG or Hearthstone or poker. There's probably a good argument to be made that Wild Magic is another thing that works well in an authored work and less well in a game. The mirror of those Litfics with deckbuilding magic powers that feel completely contrived and artificial. [/QUOTE]
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