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<blockquote data-quote="Pielorinho" data-source="post: 1381307" data-attributes="member: 259"><p>This is an ongoing question. I come down on the side of no hit point changes, but other people come down very reasonably on the other side of the issue.</p><p> </p><p>For me, it's a play-balance issue: HP changes make the bear forms even more desirable, and they're already among the best forms. They go even further to discourage cool forms like rabbits and hawks, since changing into these forms when you're already wounded could prove fatal. Finally, they make druid need one less high ability score -- if CON changes, druids only really need a high WIS, and that gives them a huge advantage over other character types.</p><p> </p><p>I want to encourage druid players to change into a wide variety of animal forms, to use the ability for scouting, escaping, travel, and disguise in addition to pure combat; I therefore leave HP at the base level.</p><p> </p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 1381307, member: 259"] This is an ongoing question. I come down on the side of no hit point changes, but other people come down very reasonably on the other side of the issue. For me, it's a play-balance issue: HP changes make the bear forms even more desirable, and they're already among the best forms. They go even further to discourage cool forms like rabbits and hawks, since changing into these forms when you're already wounded could prove fatal. Finally, they make druid need one less high ability score -- if CON changes, druids only really need a high WIS, and that gives them a huge advantage over other character types. I want to encourage druid players to change into a wide variety of animal forms, to use the ability for scouting, escaping, travel, and disguise in addition to pure combat; I therefore leave HP at the base level. Daniel [/QUOTE]
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