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Wild Speculation: Athas, the World Without Dragons
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<blockquote data-quote="Charlaquin" data-source="post: 8430573" data-attributes="member: 6779196"><p>I disagree. I mean, they probably won’t publish it exactly as it appeared in 2e. But because there’s room to freshen it up for new audiences, not because its themes aren’t appropriate by today’s standards, which they absolutely are.</p><p></p><p>Which was a good move, because having the confederacy as a heroic option was extremely distasteful.</p><p></p><p>Again, the core themes of the setting are <em>anti</em>-racist, -authoritarian, -fascist, etc. Those being core themes of a setting <em>appeals</em> to “modern sensibilities.” Yes, it’s a setting where the bad guys have won, but that doesn’t really hurt its appeal because yes, your characters can in fact do something about it. You can fight back against the sorcerer-kings, even kill them. It may be too late to save the world as it was, but by rising up together, you might at least be able to make the world you’ve got a better place.</p><p></p><p>In fact, a lot of young people feel like that’s exactly the case in real life - the bad guys have won, the environment may be too far gone to save, so a game/setting that lets you indulge in the fantasy of fighting back against those bad guys, even though they have everything and you have nothing, is incredibly appealing. Absolutely nothing about Dark Sun is anything but powerfully compelling to the people you think are too sensitive to abide it.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8430573, member: 6779196"] I disagree. I mean, they probably won’t publish it exactly as it appeared in 2e. But because there’s room to freshen it up for new audiences, not because its themes aren’t appropriate by today’s standards, which they absolutely are. Which was a good move, because having the confederacy as a heroic option was extremely distasteful. Again, the core themes of the setting are [I]anti[/I]-racist, -authoritarian, -fascist, etc. Those being core themes of a setting [I]appeals[/I] to “modern sensibilities.” Yes, it’s a setting where the bad guys have won, but that doesn’t really hurt its appeal because yes, your characters can in fact do something about it. You can fight back against the sorcerer-kings, even kill them. It may be too late to save the world as it was, but by rising up together, you might at least be able to make the world you’ve got a better place. In fact, a lot of young people feel like that’s exactly the case in real life - the bad guys have won, the environment may be too far gone to save, so a game/setting that lets you indulge in the fantasy of fighting back against those bad guys, even though they have everything and you have nothing, is incredibly appealing. Absolutely nothing about Dark Sun is anything but powerfully compelling to the people you think are too sensitive to abide it. [/QUOTE]
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Wild Speculation: Athas, the World Without Dragons
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