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<blockquote data-quote="Queenie" data-source="post: 4039532" data-attributes="member: 8058"><p><strong>Minerva Garcia Florencia, Level 3 Female Human Cleric</strong> </p><p>xp 5,288{540, 2033, 675, 2,040} </p><p> Medium Humanoid ; HD 2d8+4 ( Cleric) ; hp 23; Init + 3; Spd 30; AC 13 (Flatfooted: 10 Touch: 13); Atk +4 base melee, +5 base ranged; +5 ( 2d6, gun ); +4 ( 1d6+2, Rapier ); +4 ( 1d4+2, Dagger, silvered ); +5 ( 1d3+2, Unarmed ); AL CG; SV Fort + 5, Ref + 6, Will + 6;</p><p>Domain: air - animal</p><p> STR 15, DEX 16, CON 14, INT 16, WIS 16, CHA 16.</p><p></p><p><strong>Skills: Balance + 4, Concentration + 3, Diplomacy + 8, Gather Information + 5, Handle Animal + 4, Heal + 4, Hide + 4, Knowledge (nature) + 4, Knowledge (religion) + 6, Profession (Weaver) + 4, Ride + 6, Sense Motive + 5, Spot + 5. </strong></p><p><strong></strong></p><p><strong>Feats: Armor Proficiency: heavy, Armor Proficiency: light, Armor Proficiency: medium, Exotic Weapon Proficiency: Whip, Lightning Reflexes, Point Blank Shot, Shield Proficiency, Simple Weapon Proficiency.</strong></p><p><strong></strong></p><p><strong>Possessions: </strong></p><p><strong><strong>Weapons:</strong> Derringer, pistol, hunting rifle, winchster ?, silvered Dagger; Rapier disguised in a parasol sheath. Magic Picalo, +3 whip</strong></p><p><strong></strong></p><p><strong><strong>Goods</strong>: trunk of various clothing, riding outfit, preaching vestments, various dresses all in Spanish style, Silver mirror and brush set, assorted toiletries and herbs, ceremonial paraphernalia including icon of Minerva and Jupiter and vial of holy water. flute, Weaver's tools, Sewing needles; several books, religious and historical in nature. Cage with Small white owl , 2 books on evil creatures, typewriter</strong></p><p> <strong></strong></p><p><strong><strong>Back ground</strong></strong></p><p><strong>Minerva Garcia Florencia, beautiful on the outside hard as railroad spikes on the inside. A sharp wit, a silver tongue and a quick draw make her an unconventional preacher. </strong></p><p><strong>Minerva hails from Spain where her clerical powers are distained by the wizard-infested land. She grows up in a provincial town, where tradition is worshipped and wizards are rulers. </strong></p><p><strong>At a young age Minerva is able to manage simple spells. She creates light without fire to read in the dark barn and is able to mend things quicker than what seems natural to folks. She also has the gift of healing and can cure animals and playmates of their minor injuries; One animal in particular that Minerva heals is a small white snowy owl. Minerva remembers that from a distance the owl looked as though she were dancing under the moon, so she named her Bailar de Luna (Moon Dancer). The owl, whom she has spent many hours training, responds to the name of Luna and follows her wherever she goes. </strong></p><p><strong>An unfortunate incident forces Minerva to board a ship. She sails to the U.S. and she finds herself in Mexico. She hears of a town called Promise City in Arizona and thinks “Promise City. The goddess has led us here, Luna. This is our Promised Land.” A place where you and I can spread our wings and do the work of the goddess.”</strong></p></blockquote><p></p>
[QUOTE="Queenie, post: 4039532, member: 8058"] [b]Minerva Garcia Florencia, Level 3 Female Human Cleric[/b] xp 5,288{540, 2033, 675, 2,040} Medium Humanoid ; HD 2d8+4 ( Cleric) ; hp 23; Init + 3; Spd 30; AC 13 (Flatfooted: 10 Touch: 13); Atk +4 base melee, +5 base ranged; +5 ( 2d6, gun ); +4 ( 1d6+2, Rapier ); +4 ( 1d4+2, Dagger, silvered ); +5 ( 1d3+2, Unarmed ); AL CG; SV Fort + 5, Ref + 6, Will + 6; Domain: air - animal STR 15, DEX 16, CON 14, INT 16, WIS 16, CHA 16. [b]Skills: Balance + 4, Concentration + 3, Diplomacy + 8, Gather Information + 5, Handle Animal + 4, Heal + 4, Hide + 4, Knowledge (nature) + 4, Knowledge (religion) + 6, Profession (Weaver) + 4, Ride + 6, Sense Motive + 5, Spot + 5. Feats: Armor Proficiency: heavy, Armor Proficiency: light, Armor Proficiency: medium, Exotic Weapon Proficiency: Whip, Lightning Reflexes, Point Blank Shot, Shield Proficiency, Simple Weapon Proficiency. Possessions: [b]Weapons:[/b] Derringer, pistol, hunting rifle, winchster ?, silvered Dagger; Rapier disguised in a parasol sheath. Magic Picalo, +3 whip [b]Goods[/b]: trunk of various clothing, riding outfit, preaching vestments, various dresses all in Spanish style, Silver mirror and brush set, assorted toiletries and herbs, ceremonial paraphernalia including icon of Minerva and Jupiter and vial of holy water. flute, Weaver's tools, Sewing needles; several books, religious and historical in nature. Cage with Small white owl , 2 books on evil creatures, typewriter [b]Back ground[/b] Minerva Garcia Florencia, beautiful on the outside hard as railroad spikes on the inside. A sharp wit, a silver tongue and a quick draw make her an unconventional preacher. Minerva hails from Spain where her clerical powers are distained by the wizard-infested land. She grows up in a provincial town, where tradition is worshipped and wizards are rulers. At a young age Minerva is able to manage simple spells. She creates light without fire to read in the dark barn and is able to mend things quicker than what seems natural to folks. She also has the gift of healing and can cure animals and playmates of their minor injuries; One animal in particular that Minerva heals is a small white snowy owl. Minerva remembers that from a distance the owl looked as though she were dancing under the moon, so she named her Bailar de Luna (Moon Dancer). The owl, whom she has spent many hours training, responds to the name of Luna and follows her wherever she goes. An unfortunate incident forces Minerva to board a ship. She sails to the U.S. and she finds herself in Mexico. She hears of a town called Promise City in Arizona and thinks “Promise City. The goddess has led us here, Luna. This is our Promised Land.” A place where you and I can spread our wings and do the work of the goddess.”[/b] [/QUOTE]
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