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<blockquote data-quote="Burnside" data-source="post: 9803221" data-attributes="member: 6910340"><p>Depends entirely on the tone and setting of the campaign. Fine for some campaigns, wrong for others. Expectations (and how much exactly this sort of thing matters) should be made clear at session zero. </p><p></p><p>If your campaign is something like Spelljammer or Dungeon Crawler Carl, why shouldn't it have a party of "weird" characters? Or maybe it's Curse of Strahd, but the party is composed of people drawn through the Mists from throughout the Multiverse, so it makes sense that they'd be very eclectic. But if the DM is explicitly going for a traditional campaign feel like Lord of the Rings, Dragonlance, or Dragon: Age Origins where player characters are gonna come from a limited range of species, then the DM needs to put that on the table at session zero and people can decide whether they want to play in that campaign or not.</p><p></p><p>Personally, if the DM is awesome and everything else about the campaign is great, then I don't care if they tell me I have to be either a human, dwarf, or elf. Conversely, if the DM is terrible, it doesn't matter how much freedom I'm allowed in creating my character. </p><p></p><p>Freedom or limitations on my character's build probably isn't what's gonna make or break my experience at the table, as long as the expectations are all clear before we start playing.</p></blockquote><p></p>
[QUOTE="Burnside, post: 9803221, member: 6910340"] Depends entirely on the tone and setting of the campaign. Fine for some campaigns, wrong for others. Expectations (and how much exactly this sort of thing matters) should be made clear at session zero. If your campaign is something like Spelljammer or Dungeon Crawler Carl, why shouldn't it have a party of "weird" characters? Or maybe it's Curse of Strahd, but the party is composed of people drawn through the Mists from throughout the Multiverse, so it makes sense that they'd be very eclectic. But if the DM is explicitly going for a traditional campaign feel like Lord of the Rings, Dragonlance, or Dragon: Age Origins where player characters are gonna come from a limited range of species, then the DM needs to put that on the table at session zero and people can decide whether they want to play in that campaign or not. Personally, if the DM is awesome and everything else about the campaign is great, then I don't care if they tell me I have to be either a human, dwarf, or elf. Conversely, if the DM is terrible, it doesn't matter how much freedom I'm allowed in creating my character. Freedom or limitations on my character's build probably isn't what's gonna make or break my experience at the table, as long as the expectations are all clear before we start playing. [/QUOTE]
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