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Wildly Diverse "Circus Troupe" Adventuring Parties
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<blockquote data-quote="Kannik" data-source="post: 9804263" data-attributes="member: 984"><p>Good point, and worth highlighting the bit I, er, highlighted. From further comments on others here, it seems that often it may actually be more of a social concern (whether it be players who are all trying to steal the spotlight or characters who are all isolated and thus have less reason to be or travel or adventure together) rather than the circus troupe of out-of-the-ordinaries. An adventuring group of all humans who are all isolated from each other or a player group with those who haven't learned shared/group play yet would be equally not work well. If that's being conflated with circus troupe play (and the two may be sometimes correlated), then addressing the underlying issue would have the circus concern diminish or go away. Circus troupe play can still go right, even in a more ethno-uniform setting. </p><p></p><p>And the opposite may also be happening, where some might feel they need to create characters "out of the ordinary" in order to evoke something for themselves or to break out from their everyday grind, or to be larger than life, or etc. It can be part of the learning experience as one gets deeper into gaming. </p><p></p><p>(As before, none of this is to diminish anyone's preferences. It's just a valuable part of what I noted above how it often is worth looking at the annoyance to see what's actually there so it can be most productively approached, both for adjusting things an also to invite others into our preferences.)</p></blockquote><p></p>
[QUOTE="Kannik, post: 9804263, member: 984"] Good point, and worth highlighting the bit I, er, highlighted. From further comments on others here, it seems that often it may actually be more of a social concern (whether it be players who are all trying to steal the spotlight or characters who are all isolated and thus have less reason to be or travel or adventure together) rather than the circus troupe of out-of-the-ordinaries. An adventuring group of all humans who are all isolated from each other or a player group with those who haven't learned shared/group play yet would be equally not work well. If that's being conflated with circus troupe play (and the two may be sometimes correlated), then addressing the underlying issue would have the circus concern diminish or go away. Circus troupe play can still go right, even in a more ethno-uniform setting. And the opposite may also be happening, where some might feel they need to create characters "out of the ordinary" in order to evoke something for themselves or to break out from their everyday grind, or to be larger than life, or etc. It can be part of the learning experience as one gets deeper into gaming. (As before, none of this is to diminish anyone's preferences. It's just a valuable part of what I noted above how it often is worth looking at the annoyance to see what's actually there so it can be most productively approached, both for adjusting things an also to invite others into our preferences.) [/QUOTE]
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