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<blockquote data-quote="Bae'zel" data-source="post: 9804902" data-attributes="member: 7048197"><p>My good faith interpretation is because DMs have a lot more work to do managing the campaign than a player does (the latter just has to show up and respond to the DM's narrative triggers). </p><p></p><p>When a player comes to the table with "can you please incorporate my character's backstory, NPCs, locations etc into your pre-existing setting and plans" it can be overwhelming. Cognitive overload.</p><p></p><p>I know that it's happened to me before. Sometimes it works out and I can manage to make changes. Other times I have had to say no. </p><p></p><p>Like in my before-mentioned Ancient Greek Argonauts game. I ultimately said no to the player who wanted to be a viking, and the other who wanted to be an Egyptian cat person. We worked things out eventually, but it took some negotiations. I just was NOT willing to adjust everything for them (one pantheon was enough).</p><p></p><p>But yeah, some DMs are just control freaks, sure. I know that I come across as a bit dick-ish when I get the players to vote on the campaign pitch that they want, everyone agrees on a premise, and I STILL get cyber ninjas for Arthurian Knights Adventures.</p></blockquote><p></p>
[QUOTE="Bae'zel, post: 9804902, member: 7048197"] My good faith interpretation is because DMs have a lot more work to do managing the campaign than a player does (the latter just has to show up and respond to the DM's narrative triggers). When a player comes to the table with "can you please incorporate my character's backstory, NPCs, locations etc into your pre-existing setting and plans" it can be overwhelming. Cognitive overload. I know that it's happened to me before. Sometimes it works out and I can manage to make changes. Other times I have had to say no. Like in my before-mentioned Ancient Greek Argonauts game. I ultimately said no to the player who wanted to be a viking, and the other who wanted to be an Egyptian cat person. We worked things out eventually, but it took some negotiations. I just was NOT willing to adjust everything for them (one pantheon was enough). But yeah, some DMs are just control freaks, sure. I know that I come across as a bit dick-ish when I get the players to vote on the campaign pitch that they want, everyone agrees on a premise, and I STILL get cyber ninjas for Arthurian Knights Adventures. [/QUOTE]
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