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<blockquote data-quote="TiQuinn" data-source="post: 9810290" data-attributes="member: 4871"><p>So you see the issue as the DM could conceivably approve or deny the use of game components? That can happen with virtually anything. I mean, I was using Dhampirs from the VRGR in other campaigns. I know other DMs who brought shifters from Eberron into other campaigns.</p><p></p><p>This notion of “locked” is not about game design - it’s arguing about the same apparent inability for some people to have positive social interactions when either a DM wants to restrict PC options or a player comes to the table with something off the beaten path that they want to do. It’s attempting to manage those social interactions through game rules - something which I’ve yet to see work.</p></blockquote><p></p>
[QUOTE="TiQuinn, post: 9810290, member: 4871"] So you see the issue as the DM could conceivably approve or deny the use of game components? That can happen with virtually anything. I mean, I was using Dhampirs from the VRGR in other campaigns. I know other DMs who brought shifters from Eberron into other campaigns. This notion of “locked” is not about game design - it’s arguing about the same apparent inability for some people to have positive social interactions when either a DM wants to restrict PC options or a player comes to the table with something off the beaten path that they want to do. It’s attempting to manage those social interactions through game rules - something which I’ve yet to see work. [/QUOTE]
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