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General Tabletop Discussion
*Pathfinder & Starfinder
Wildshape + Animal Growth =/= huge size
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<blockquote data-quote="Power_Munchkin" data-source="post: 1158050" data-attributes="member: 1624"><p><strong>hm</strong></p><p></p><p>Wow, this thread is still around.</p><p></p><p>I'm unclear on this whole "sets your size, abilities, whatever" argument.</p><p></p><p>Multiple magical effects that increase size do not stack. Let's examine that statement.</p><p></p><p>1. Magical.</p><p></p><p>Wildshape is magical because it doesn't work where magic doesn't function.</p><p></p><p>2. Increase size.</p><p></p><p>What does that mean? Is your current form bigger than your previous form? If yes, then your size has increased. How is this not an increase in size?</p><p></p><p>So we now have a "magical increase" in size.</p><p></p><p>3. For something to "stack" both effects have to be present at the same time. Otherwise you have nothing to stack.</p><p></p><p>The argument is whether or not animal growth makes a druid wildshaped into a large animal even bigger. Both effects must be working at the same time for this to become an issue.</p><p></p><p>The reincarnation argument doesn't hold. While the reincarnate spell certainly could increase the size of the creature though magical means, the end effect is NOT magical (the new body functions in the antimagic field just fine). Does that mean that animal-growthed dead druids can not be reincarnated into a larger form? No, because a dead creature reverts to it's normal shape, as per the polymorph spell.</p><p></p><p>The druid does not get an enlargement bonus to size, but to his abilities.</p><p></p><p>As far as huge druids being broken, well, the grappling bonuses ARE hideous. The reason I started the thread was because I was min-maxing two super grappler concepts, one a cleric and the other a druid.</p><p></p><p>The 12th level cleric comes out (barely) on top against a whildeshaped druid, all things being equal, only if he's got 7 hospitailer levels and gloves of fearsome grip (imp. grapple, str 14 or 16, belt +6, and righteous might vs imp. grapple, animal growth, bull's str., and wildshape) If the druid is huge, he beats the cleric without any overpowered splat material.</p><p></p><p>A 12th level druid with improved grapple, wildshaped into a dire bear, and animal growthed to huge size would have a grapple bonus of +35. That's enough to outwrestle a pit fiend 50% of the time.</p><p></p><p>Grapple. Pin. Ready an action to beat the snot out of your victim if you suspect he/she/it could cast spells. The rest of the party can deal with little guys, or just pounce on whatever it is you're pinning.</p></blockquote><p></p>
[QUOTE="Power_Munchkin, post: 1158050, member: 1624"] [b]hm[/b] Wow, this thread is still around. I'm unclear on this whole "sets your size, abilities, whatever" argument. Multiple magical effects that increase size do not stack. Let's examine that statement. 1. Magical. Wildshape is magical because it doesn't work where magic doesn't function. 2. Increase size. What does that mean? Is your current form bigger than your previous form? If yes, then your size has increased. How is this not an increase in size? So we now have a "magical increase" in size. 3. For something to "stack" both effects have to be present at the same time. Otherwise you have nothing to stack. The argument is whether or not animal growth makes a druid wildshaped into a large animal even bigger. Both effects must be working at the same time for this to become an issue. The reincarnation argument doesn't hold. While the reincarnate spell certainly could increase the size of the creature though magical means, the end effect is NOT magical (the new body functions in the antimagic field just fine). Does that mean that animal-growthed dead druids can not be reincarnated into a larger form? No, because a dead creature reverts to it's normal shape, as per the polymorph spell. The druid does not get an enlargement bonus to size, but to his abilities. As far as huge druids being broken, well, the grappling bonuses ARE hideous. The reason I started the thread was because I was min-maxing two super grappler concepts, one a cleric and the other a druid. The 12th level cleric comes out (barely) on top against a whildeshaped druid, all things being equal, only if he's got 7 hospitailer levels and gloves of fearsome grip (imp. grapple, str 14 or 16, belt +6, and righteous might vs imp. grapple, animal growth, bull's str., and wildshape) If the druid is huge, he beats the cleric without any overpowered splat material. A 12th level druid with improved grapple, wildshaped into a dire bear, and animal growthed to huge size would have a grapple bonus of +35. That's enough to outwrestle a pit fiend 50% of the time. Grapple. Pin. Ready an action to beat the snot out of your victim if you suspect he/she/it could cast spells. The rest of the party can deal with little guys, or just pounce on whatever it is you're pinning. [/QUOTE]
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Wildshape + Animal Growth =/= huge size
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