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General Tabletop Discussion
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Wildshape Interactions with Weird Racial Features
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<blockquote data-quote="James Gasik" data-source="post: 8904146" data-attributes="member: 6877472"><p>Jaguar-speed, technically.</p><p></p><p>Here's the issue with all of this. Races are not balanced with the Druid class in mind. Some have special abilities that are likely not inherent to their physiologies, but other factors.</p><p></p><p>Since the designers, however, chose not to label these abilities as being from a particular source, or to tell us what a Moon Druid could still use when using their Wild Shape, we come to the problem of some races are better at being Druids than others, which maybe fine for some, but seems at cross purposes with current design.</p><p></p><p>I'm of the mind that either <strong>all </strong>races can use their racial abilities when Wild Shaped, or <strong>none</strong> can. It's the only way to be fair.</p><p></p><p>Nitpicking about "well, obviously Half-Orcs can use Menacing, Relentless Endurance, and Savage Attacks while Wild Shaped, but Svirfneblin cannot use Stone Camouflage" feels like a joyless exercise, especially when the arguments for and against aren't for any kind of play balance concerns.</p><p></p><p>Personally, I see no reason why members of a particular race can't receive special Druid training or blessings from the primal spirits to let them use their racial advantages in their wild shape form; sure, the resulting animal forms might look weird, but as near as I can tell, "weird-looking monsters" are about as common as normal animals, if not more so, in a lot of campaigns.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8904146, member: 6877472"] Jaguar-speed, technically. Here's the issue with all of this. Races are not balanced with the Druid class in mind. Some have special abilities that are likely not inherent to their physiologies, but other factors. Since the designers, however, chose not to label these abilities as being from a particular source, or to tell us what a Moon Druid could still use when using their Wild Shape, we come to the problem of some races are better at being Druids than others, which maybe fine for some, but seems at cross purposes with current design. I'm of the mind that either [B]all [/B]races can use their racial abilities when Wild Shaped, or [B]none[/B] can. It's the only way to be fair. Nitpicking about "well, obviously Half-Orcs can use Menacing, Relentless Endurance, and Savage Attacks while Wild Shaped, but Svirfneblin cannot use Stone Camouflage" feels like a joyless exercise, especially when the arguments for and against aren't for any kind of play balance concerns. Personally, I see no reason why members of a particular race can't receive special Druid training or blessings from the primal spirits to let them use their racial advantages in their wild shape form; sure, the resulting animal forms might look weird, but as near as I can tell, "weird-looking monsters" are about as common as normal animals, if not more so, in a lot of campaigns. [/QUOTE]
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