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Wildwood Red in Tooth and Claw [OOC]
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<blockquote data-quote="Voadam" data-source="post: 3159776" data-attributes="member: 2209"><p>Neat website. Great resource for feats. I will consider it. Even though it is strong it is a defensive hp power which means a little more life buffer which I'm fine with. However two points on the concept.</p><p></p><p>1 I don't have the XPH, just the 3.0 Psionic handbook and the 3.5 psionics srd so I know elans mechanical stats and I'm fine with them but I don't really have a reference for their story and descriptive aspects. They are aberrations but I understand they look human and I'm vaguely aware there is some story about them being humans who are reborn as psionically enlightened beings. If that's right that's fine and works well for the setting, I just need a little description on them so I can work with the race concepts a little as DM and understand the character.</p><p></p><p>2 psions have a reputation for being able to blow their power quickly in very strong bursts then be tapped out for a day. The reserve hp rule generally allows adventurers to press on further for more encounters per day and I prefer a party pressing on rather than doing a few encounters then retreating. From a metagame perspective I would suggest trying to make a character who is capable of fun actions for multiple encounters in a day. A psion can be fine but just be aware of this meta-game dynamic in creating and running a psion.</p><p></p><p>So yes, if you want to then create an elan psion with that racial feat.</p></blockquote><p></p>
[QUOTE="Voadam, post: 3159776, member: 2209"] Neat website. Great resource for feats. I will consider it. Even though it is strong it is a defensive hp power which means a little more life buffer which I'm fine with. However two points on the concept. 1 I don't have the XPH, just the 3.0 Psionic handbook and the 3.5 psionics srd so I know elans mechanical stats and I'm fine with them but I don't really have a reference for their story and descriptive aspects. They are aberrations but I understand they look human and I'm vaguely aware there is some story about them being humans who are reborn as psionically enlightened beings. If that's right that's fine and works well for the setting, I just need a little description on them so I can work with the race concepts a little as DM and understand the character. 2 psions have a reputation for being able to blow their power quickly in very strong bursts then be tapped out for a day. The reserve hp rule generally allows adventurers to press on further for more encounters per day and I prefer a party pressing on rather than doing a few encounters then retreating. From a metagame perspective I would suggest trying to make a character who is capable of fun actions for multiple encounters in a day. A psion can be fine but just be aware of this meta-game dynamic in creating and running a psion. So yes, if you want to then create an elan psion with that racial feat. [/QUOTE]
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