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Wildwood Red in Tooth and Claw [OOC]
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<blockquote data-quote="Voadam" data-source="post: 3355238" data-attributes="member: 2209"><p>Ryfte, my first thought was to say no on the leaflings as they are not on the approved lists, but I like the flavor text a lot and it can lead directly into a plot hook I've been planning. So I will think about it and run it through the race cookbook calculator to get another thought on its LA. </p><p></p><p>A few first thoughts on them</p><p></p><p>Mechanically they have that +4 stat bonus at 0 ECL which is pretty strong but with the strength and con penalty it works out similar to the core orc which has three mental -2s. </p><p></p><p>The slender frame gives an extra attack bonus, AC bonus, and skill bonus that harmonize well with the strong +4 dex. This makes them tiny without the Tiny penalties?</p><p></p><p>I like the climb speed, I think it would be fun. The brachiation I think is a bit over the top though, monkeys and apes only have climb speeds equal to their land speed, not double.</p><p></p><p>Cold Iron vulnerability I might want to change to be the same vulnerability mechanic as the rest of the game has, an increase of 50% damage so as hits scale up in damage so does the impact of the vulnerability instead of a flat 1d6.</p><p></p><p>ECL 0 races in this game just means very high point buy, note the house rule allowing lower point buy for LA races.</p><p></p><p>Other fey type races from sources I have can be found in Mythic Races (including the high LA tiny Fairy), Children of the Fey, Little People, and Fairies. Arcana Unearthed also has Faen, a small race that with 3 racial levels can become tiny.</p><p></p><p>Also note the house rule that druids get one domain of known spells which could be summon animals for the summon nature spells and animal companion or another, you could even take healing and I'd be fine with a druid having that.</p></blockquote><p></p>
[QUOTE="Voadam, post: 3355238, member: 2209"] Ryfte, my first thought was to say no on the leaflings as they are not on the approved lists, but I like the flavor text a lot and it can lead directly into a plot hook I've been planning. So I will think about it and run it through the race cookbook calculator to get another thought on its LA. A few first thoughts on them Mechanically they have that +4 stat bonus at 0 ECL which is pretty strong but with the strength and con penalty it works out similar to the core orc which has three mental -2s. The slender frame gives an extra attack bonus, AC bonus, and skill bonus that harmonize well with the strong +4 dex. This makes them tiny without the Tiny penalties? I like the climb speed, I think it would be fun. The brachiation I think is a bit over the top though, monkeys and apes only have climb speeds equal to their land speed, not double. Cold Iron vulnerability I might want to change to be the same vulnerability mechanic as the rest of the game has, an increase of 50% damage so as hits scale up in damage so does the impact of the vulnerability instead of a flat 1d6. ECL 0 races in this game just means very high point buy, note the house rule allowing lower point buy for LA races. Other fey type races from sources I have can be found in Mythic Races (including the high LA tiny Fairy), Children of the Fey, Little People, and Fairies. Arcana Unearthed also has Faen, a small race that with 3 racial levels can become tiny. Also note the house rule that druids get one domain of known spells which could be summon animals for the summon nature spells and animal companion or another, you could even take healing and I'd be fine with a druid having that. [/QUOTE]
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