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Will 1e AD&D have me back?
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<blockquote data-quote="RFisher" data-source="post: 3720729" data-attributes="member: 3608"><p>OK, so here's my story.</p><p></p><p>I was getting frustrated by 3e & excited by Gygax's stories of the old days. I found Dragonsfoot & was really intrigued as to why people were still sticking with a game I thought had been obsolete since c. 1990.</p><p></p><p>So, I set about trying to understand that. Between Dragonsfoot, other places, & even discussions here, I slowly began to understand. Part of it was discovering new ways to understand the older editions. Part of it was remembering things that I'd forgotten.</p><p></p><p>I rediscovered my original Basic & Expert sets. I found that I now not only preferred that D&D over 3e, I preferred it over 1e as well. Played some one-offs, which were a lot of fun. Then ran my group through a campaign that lasted c. 18 months, I think. It was a blast.</p><p></p><p>So, yes, you can go back.</p><p></p><p>Personally, I think it is best to try to really understand the game on its own terms first. Re-read the books. Read anything the designers wrote about them, because the books don't always completely & correctly capture what they were going for. Go to DF & other grognard hang-outs & lurk & read the archives.</p><p></p><p>Now, you may not end up playing the game exactly like Gygax or Mentzer or any of the grogs at DF. But I think that path gives you the best chance to get the most out of the game.</p><p></p><p>As for house-ruling: Go for it. There are 3e ideas that I'll use in a classic campaign. I still think, though, you're better off house-ruling <em>after</em> you have a firm grasp on the game as played by those who designed it & enjoy it the most.</p><p></p><p>Hope that helps, & good luck!</p><p></p><p>Edit: I mean, "Keep playing!" (^_^)</p></blockquote><p></p>
[QUOTE="RFisher, post: 3720729, member: 3608"] OK, so here's my story. I was getting frustrated by 3e & excited by Gygax's stories of the old days. I found Dragonsfoot & was really intrigued as to why people were still sticking with a game I thought had been obsolete since c. 1990. So, I set about trying to understand that. Between Dragonsfoot, other places, & even discussions here, I slowly began to understand. Part of it was discovering new ways to understand the older editions. Part of it was remembering things that I'd forgotten. I rediscovered my original Basic & Expert sets. I found that I now not only preferred that D&D over 3e, I preferred it over 1e as well. Played some one-offs, which were a lot of fun. Then ran my group through a campaign that lasted c. 18 months, I think. It was a blast. So, yes, you can go back. Personally, I think it is best to try to really understand the game on its own terms first. Re-read the books. Read anything the designers wrote about them, because the books don't always completely & correctly capture what they were going for. Go to DF & other grognard hang-outs & lurk & read the archives. Now, you may not end up playing the game exactly like Gygax or Mentzer or any of the grogs at DF. But I think that path gives you the best chance to get the most out of the game. As for house-ruling: Go for it. There are 3e ideas that I'll use in a classic campaign. I still think, though, you're better off house-ruling [i]after[/i] you have a firm grasp on the game as played by those who designed it & enjoy it the most. Hope that helps, & good luck! Edit: I mean, "Keep playing!" (^_^) [/QUOTE]
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