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*Pathfinder & Starfinder
Will 2011 be the last year of Wizards D&D?
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<blockquote data-quote="Wednesday Boy" data-source="post: 5403334" data-attributes="member: 53678"><p>To me it's easy to compare WotC to other companies for "what to do" and "what not to do".  But it seems to me that a lot of what generates the "what not to do" sentiment in WotC over other companies is because they're doing more than the other companies and attempting more challenges than other companies.</p><p> </p><p>The deficiencies of the CB aside, it's a monumental program that works with a huge library and from what I've seen something that other companies haven't even attempted.  Why not embrace the innovation they're attempting and give them a chance to make it excellent instead of villifying it for not being perfect?</p><p> </p><p>It's a good thing to put out constant errata updates to fix game mechanics that don't work right, instead of doing what many companies do and leave their products as-is after printing.</p><p> </p><p>And while I think there <u>must</u> be a better solution to piracy than not selling any PDF products, they're at least attempting to combat piracy instead of acquiescing like most companies.</p><p> </p><p>Lastly, they try innovations within their product (like Essentials) to let more players enjoy their game.  Maybe I'm unaware but I think most other companies stick to their rules system instead of improving it to cater to appeal to more fans.</p><p> </p><p>I guess I feel like WotC should get more credit for trying something new even if it isn't perfect when most other companies don't go out on limbs.</p><p> </p><p>(Let me reiterate:  I'm not saying that WotC does everything perfectly.  And note that this is from my personal experience, there are certainly innovations that other company are attempting that I'm unaware of.</p><p> </p><p>And [MENTION=52905]darjr[/MENTION], I'm not quoting you as an attack on what you said but your quote prompted my thoughts on comparing WotC to other.)</p></blockquote><p></p>
[QUOTE="Wednesday Boy, post: 5403334, member: 53678"] To me it's easy to compare WotC to other companies for "what to do" and "what not to do". But it seems to me that a lot of what generates the "what not to do" sentiment in WotC over other companies is because they're doing more than the other companies and attempting more challenges than other companies. The deficiencies of the CB aside, it's a monumental program that works with a huge library and from what I've seen something that other companies haven't even attempted. Why not embrace the innovation they're attempting and give them a chance to make it excellent instead of villifying it for not being perfect? It's a good thing to put out constant errata updates to fix game mechanics that don't work right, instead of doing what many companies do and leave their products as-is after printing. And while I think there [U]must[/U] be a better solution to piracy than not selling any PDF products, they're at least attempting to combat piracy instead of acquiescing like most companies. Lastly, they try innovations within their product (like Essentials) to let more players enjoy their game. Maybe I'm unaware but I think most other companies stick to their rules system instead of improving it to cater to appeal to more fans. I guess I feel like WotC should get more credit for trying something new even if it isn't perfect when most other companies don't go out on limbs. (Let me reiterate: I'm not saying that WotC does everything perfectly. And note that this is from my personal experience, there are certainly innovations that other company are attempting that I'm unaware of. And [MENTION=52905]darjr[/MENTION], I'm not quoting you as an attack on what you said but your quote prompted my thoughts on comparing WotC to other.) [/QUOTE]
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