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Will 2011 be the last year of Wizards D&D?
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<blockquote data-quote="catsclaw227" data-source="post: 5411489" data-attributes="member: 14197"><p>I haven't gotten past page 6, but it seems there are a few non-software developers with a lot of ideas about how software development works.</p><p></p><p>Most people in the software development or software integration business, as well as companies that use suites of software services, believe that the first iteration of any new product (or even version of product, like online CB) will have some bugs. Some companies don't even install software unless it is past SP1 (service pack 1), usually issued 6 months after initial release.</p><p></p><p>I imagine that in 3-6 months, online CB will be running just fine, will be a major boon to new users and, while there might STILL be some corner case bugs, it will be nice and solid, just like offline CB was.</p><p></p><p>But by then, we'll have a new online MB and VTT that people will rail against and cry out in frustration that WOTС can't do software. </p><p></p><p>Microsoft hears this; Adobe hears this; Sun hears this; SAS, SAP, you name them... In the business software world, the gaming software world, any software vertical, they all get complaints about new software. They then work to fix the bugs, release patches, and by the first major service pack, most major things are fixed and working.</p><p></p><p>The fact is that WOTC had spoiled us with the first CB, the compendium and now people expect perfection and that is just plain not possible.</p><p></p><p>Going to an online service is smart on so many levels, and though not everyone is connected all the time, soon most of us in developed nations will be, either with mobile hotspots, long range wireless, or other technology (that already exists). OK, so maybe you won't be able to edit your character in the Amazon rainforest, but we will be able to do it on the bus or the train, or in the bathroom. </p><p></p><p>I bet that internally, they have Android and iPhone application layers in the planning stages, so you can use it on your smartphone.</p><p></p><p>Let's be realistic here... The online CB is new, it has bugs, but it is far more innovative and reaching than PC Gen or whatever other open source software is trying to do. Just think of all the varied data types, exceptions, and content that needs to be managed. Just the DB management is tricky, forget the development of software to perfectly handle it all.</p><p></p><p>[/software rant]</p><p></p><p>But, I agree, WOTC hasn't communicated well with their user base. That is their major failing. But wasn't MM3 awesome?</p></blockquote><p></p>
[QUOTE="catsclaw227, post: 5411489, member: 14197"] I haven't gotten past page 6, but it seems there are a few non-software developers with a lot of ideas about how software development works. Most people in the software development or software integration business, as well as companies that use suites of software services, believe that the first iteration of any new product (or even version of product, like online CB) will have some bugs. Some companies don't even install software unless it is past SP1 (service pack 1), usually issued 6 months after initial release. I imagine that in 3-6 months, online CB will be running just fine, will be a major boon to new users and, while there might STILL be some corner case bugs, it will be nice and solid, just like offline CB was. But by then, we'll have a new online MB and VTT that people will rail against and cry out in frustration that WOTС can't do software. Microsoft hears this; Adobe hears this; Sun hears this; SAS, SAP, you name them... In the business software world, the gaming software world, any software vertical, they all get complaints about new software. They then work to fix the bugs, release patches, and by the first major service pack, most major things are fixed and working. The fact is that WOTC had spoiled us with the first CB, the compendium and now people expect perfection and that is just plain not possible. Going to an online service is smart on so many levels, and though not everyone is connected all the time, soon most of us in developed nations will be, either with mobile hotspots, long range wireless, or other technology (that already exists). OK, so maybe you won't be able to edit your character in the Amazon rainforest, but we will be able to do it on the bus or the train, or in the bathroom. I bet that internally, they have Android and iPhone application layers in the planning stages, so you can use it on your smartphone. Let's be realistic here... The online CB is new, it has bugs, but it is far more innovative and reaching than PC Gen or whatever other open source software is trying to do. Just think of all the varied data types, exceptions, and content that needs to be managed. Just the DB management is tricky, forget the development of software to perfectly handle it all. [/software rant] But, I agree, WOTC hasn't communicated well with their user base. That is their major failing. But wasn't MM3 awesome? [/QUOTE]
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