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Will 3PP be able to produce material for 5e under the OGL?
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<blockquote data-quote="delericho" data-source="post: 5822810" data-attributes="member: 22424"><p>It will almost certainly be possible to produce support material (adventures, settings, etc) under the OGL, just as it was for 4e. It might even be possible to do a clone of the game under OGL (which I <em>believe</em> is possible for 4e), but would require a <em>much</em> higher standard of oversight, because if you copy their active game without explicit permission, and you get something wrong, they'll have you for breakfast.</p><p></p><p></p><p></p><p>It really depends what WotC want to do.</p><p></p><p>If they want 5e to succeed, then I'm convinced they'll need to adopt the OGL (or an equivalently open license).</p><p></p><p>If they're serious about "uniting the editions", they'll certainly have to go this route - without it, it's all just words.</p><p></p><p>On the other hand, if their goal is to kill 3rd party support, then I would suggest they should pay lip-service to the OGL, but then provide a <em>very</em> appealing DDI offering, and refuse to allow anyone else to expand or interface to it. That will mean that people <em>can</em> support the game... but those hard-core customers who might buy 3pp will probably not be interested because they'll take the DDI route instead.</p><p></p><p>Finally...</p><p></p><p></p><p></p><p>If WotC really want a Pathfinder-killer, their best approach may well be to open 5e using the OGL <em>and</em> provide a mechanism for people to make their creations available on the DDI. Allow fans (and indeed companies) to create their own powers/items/monsters/whatever on DDI, and open these for the use of others. They might even arrange some sort of micro-payment model for people to generate money out of it (an app store, essentially).</p><p></p><p>Then, as time goes on, they can adopt the best/most popular elements as being "official" (they could even write the ability to do this into the Conditions of Use), and thus take them forward into some future 6e. In effect, this crowd-sources the game, and would perhaps be an even better model than the "evolution through OGL" path that Ryan Dancey originally envisaged for the game.</p><p></p><p>Whether WotC/Hasbro have the mindset to even try something like that is questionable. Whether or not it would succeed (or is anything more than my mad ramblings) is an even bigger question. But it would be glorious to see them <em>try</em>.</p></blockquote><p></p>
[QUOTE="delericho, post: 5822810, member: 22424"] It will almost certainly be possible to produce support material (adventures, settings, etc) under the OGL, just as it was for 4e. It might even be possible to do a clone of the game under OGL (which I [i]believe[/i] is possible for 4e), but would require a [i]much[/i] higher standard of oversight, because if you copy their active game without explicit permission, and you get something wrong, they'll have you for breakfast. It really depends what WotC want to do. If they want 5e to succeed, then I'm convinced they'll need to adopt the OGL (or an equivalently open license). If they're serious about "uniting the editions", they'll certainly have to go this route - without it, it's all just words. On the other hand, if their goal is to kill 3rd party support, then I would suggest they should pay lip-service to the OGL, but then provide a [i]very[/i] appealing DDI offering, and refuse to allow anyone else to expand or interface to it. That will mean that people [i]can[/i] support the game... but those hard-core customers who might buy 3pp will probably not be interested because they'll take the DDI route instead. Finally... If WotC really want a Pathfinder-killer, their best approach may well be to open 5e using the OGL [i]and[/i] provide a mechanism for people to make their creations available on the DDI. Allow fans (and indeed companies) to create their own powers/items/monsters/whatever on DDI, and open these for the use of others. They might even arrange some sort of micro-payment model for people to generate money out of it (an app store, essentially). Then, as time goes on, they can adopt the best/most popular elements as being "official" (they could even write the ability to do this into the Conditions of Use), and thus take them forward into some future 6e. In effect, this crowd-sources the game, and would perhaps be an even better model than the "evolution through OGL" path that Ryan Dancey originally envisaged for the game. Whether WotC/Hasbro have the mindset to even try something like that is questionable. Whether or not it would succeed (or is anything more than my mad ramblings) is an even bigger question. But it would be glorious to see them [i]try[/i]. [/QUOTE]
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Will 3PP be able to produce material for 5e under the OGL?
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