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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Will 4E be backwards compatible?
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<blockquote data-quote="RFisher" data-source="post: 3705935" data-attributes="member: 3608"><p>But in 8 years, someone is going to say that 4e is badly flawed. Not because it introduced new problems, but because--like 3e--it made different trade-offs & a certain percentage of the audience is going to realize that they didn't like the trade-offs 4e choose. Because no edition will ever be perfect. There are always trade-offs that will have to be made.</p><p></p><p>As time goes by, innovations become harder & harder to find. So, the amount of differences between editions becomes less about innovations & more about different trade-offs.</p><p></p><p>To me, the new editions in perpetuity doesn't bother me. It bothers me more that older editions are considered obsolete instead of different. It bothers me when older editions become harder & harder for someone to get their hands on. (Luckily that really isn't much of a problem for D&D today. Especially since the oD&D PDFs became available.)</p><p></p><p></p><p></p><p>Official conversion guidelines are madness. Official guidelines are no better than anything any gamer can make up himself. When there are official guidelines, too many people expect them to be perfect & then are very disappointed (if not disgruntled) when they realize they aren't. (Even if the guidelines themselves try to make it clear that they aren't perfect.) There's a much better chance that a conversion someone has worked out for themselves is going to well for them than anything official will.</p><p></p><p>The one good thing about the 3e conversion guidelines was that they gave those of us who recognized that they were going to be far from perfect a jump-start. But that's nothing we can't live without.</p><p></p><p>Besides, converting PCs to new systems seldom turns out well. I know people have done it with great success, but that's the exception rather than the rule.</p></blockquote><p></p>
[QUOTE="RFisher, post: 3705935, member: 3608"] But in 8 years, someone is going to say that 4e is badly flawed. Not because it introduced new problems, but because--like 3e--it made different trade-offs & a certain percentage of the audience is going to realize that they didn't like the trade-offs 4e choose. Because no edition will ever be perfect. There are always trade-offs that will have to be made. As time goes by, innovations become harder & harder to find. So, the amount of differences between editions becomes less about innovations & more about different trade-offs. To me, the new editions in perpetuity doesn't bother me. It bothers me more that older editions are considered obsolete instead of different. It bothers me when older editions become harder & harder for someone to get their hands on. (Luckily that really isn't much of a problem for D&D today. Especially since the oD&D PDFs became available.) Official conversion guidelines are madness. Official guidelines are no better than anything any gamer can make up himself. When there are official guidelines, too many people expect them to be perfect & then are very disappointed (if not disgruntled) when they realize they aren't. (Even if the guidelines themselves try to make it clear that they aren't perfect.) There's a much better chance that a conversion someone has worked out for themselves is going to well for them than anything official will. The one good thing about the 3e conversion guidelines was that they gave those of us who recognized that they were going to be far from perfect a jump-start. But that's nothing we can't live without. Besides, converting PCs to new systems seldom turns out well. I know people have done it with great success, but that's the exception rather than the rule. [/QUOTE]
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Will 4E be backwards compatible?
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