Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
will 4e be "gamisticly correct" ?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FireLance" data-source="post: 3738547" data-attributes="member: 3424"><p>I'd actually posted this elsewhere, but since both chess and randomness have been brought up... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I don't mind a little randomness in my games, even if it means that I get a bad roll every once in a while. However, I want to be able to react and respond to the bad luck, and to overcome it with good thinking and tactics. Dropping dead on a single bad roll robs me of that opportunity.</p><p></p><p>Consider the following variants of chess (normally a game of pure skill and tactics):</p><p></p><p>1. Whenever one player captures a piece, roll 1d20. On a roll of 1, his opponent automatically loses the game.</p><p></p><p>2. Whenever one player captures a piece, roll 1d6. On a roll of 1, his opponent loses another piece (his opponent gets to choose which piece).</p><p></p><p>I would much rather play variant #2 than variant #1. In variant #2, losing an extra piece is a setback, but it is something that I can overcome if I am skilled enough, or if I get a lucky break myself. In variant #1, there is no chance of recovery once the 1 is rolled, even if it happens on the first P x P exchange. Regardless of whether I won or lost that game, I wouldn't find it very satisfying.</p><p></p><p>No doubt, some of you will prefer variant #1 because the stakes are higher. But a preference for lower stakes does not mean a preference for no risk whatsoever. Those of us who prefer variant #2 are still betting and enjoying the gamble; we just play with smaller stakes so that a single loss doesn't wipe us out, <u>and we can keep playing <strong>longer</strong></u>. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="FireLance, post: 3738547, member: 3424"] I'd actually posted this elsewhere, but since both chess and randomness have been brought up... :) I don't mind a little randomness in my games, even if it means that I get a bad roll every once in a while. However, I want to be able to react and respond to the bad luck, and to overcome it with good thinking and tactics. Dropping dead on a single bad roll robs me of that opportunity. Consider the following variants of chess (normally a game of pure skill and tactics): 1. Whenever one player captures a piece, roll 1d20. On a roll of 1, his opponent automatically loses the game. 2. Whenever one player captures a piece, roll 1d6. On a roll of 1, his opponent loses another piece (his opponent gets to choose which piece). I would much rather play variant #2 than variant #1. In variant #2, losing an extra piece is a setback, but it is something that I can overcome if I am skilled enough, or if I get a lucky break myself. In variant #1, there is no chance of recovery once the 1 is rolled, even if it happens on the first P x P exchange. Regardless of whether I won or lost that game, I wouldn't find it very satisfying. No doubt, some of you will prefer variant #1 because the stakes are higher. But a preference for lower stakes does not mean a preference for no risk whatsoever. Those of us who prefer variant #2 are still betting and enjoying the gamble; we just play with smaller stakes so that a single loss doesn't wipe us out, [U]and we can keep playing [B]longer[/B][/U]. :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
will 4e be "gamisticly correct" ?
Top