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Will 4E Eberron be as bad as FR?
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<blockquote data-quote="I'm A Banana" data-source="post: 4692758" data-attributes="member: 2067"><p>The secret to presenting something complex as simple is to master how the information is presented. Just detailing a few major areas has a few tremendous benefits on that side. The risk is that you don't get to someone's pet favorite region, but, heck, 4e took that option ANYWAY, and with a less destructive take on 4e FR, you could still say "The stuff beyond these region is for you as a DM to decide; these regions are also capable of being dropped into your homebrew. If you liked some particular location in earlier FR, that location is still there, even if we don't mention it. What happened to it, or is happening to it, is up to you to decide."</p><p></p><p>That's a TREMENDOUS benefit for homebrewers, and not a bad deal for true fans, who know enough of this stuff anyway that WotC doesn't need to tell them how to have a good time. But with that idea, suddenly, I can plop Shadowdale or Waterdeep into my own setting, complete with assorted plot hooks; and if I'm new to the Realms, I get to see how they're different and awesome in a daily "at the table" kind of way simply by getting a new city to journey to. And if WotC is still comitted to the "2 books and out" model (which is a pretty good model), it could even help them to direct new fans to old material -- the pdfs of earlier edition work, the novels...</p><p></p><p>Actually, the more I think about it, the more the "2 books and out" model does have one kind of glaring issue: any new fans that FR picks up won't have anywhere else to turn for new FR D&D information (or repackaged old FR information). They might have novel lines to follow, bu there'd be no game material support for the setting. I wonder how this objection was over come in the board rooms there...</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 4692758, member: 2067"] The secret to presenting something complex as simple is to master how the information is presented. Just detailing a few major areas has a few tremendous benefits on that side. The risk is that you don't get to someone's pet favorite region, but, heck, 4e took that option ANYWAY, and with a less destructive take on 4e FR, you could still say "The stuff beyond these region is for you as a DM to decide; these regions are also capable of being dropped into your homebrew. If you liked some particular location in earlier FR, that location is still there, even if we don't mention it. What happened to it, or is happening to it, is up to you to decide." That's a TREMENDOUS benefit for homebrewers, and not a bad deal for true fans, who know enough of this stuff anyway that WotC doesn't need to tell them how to have a good time. But with that idea, suddenly, I can plop Shadowdale or Waterdeep into my own setting, complete with assorted plot hooks; and if I'm new to the Realms, I get to see how they're different and awesome in a daily "at the table" kind of way simply by getting a new city to journey to. And if WotC is still comitted to the "2 books and out" model (which is a pretty good model), it could even help them to direct new fans to old material -- the pdfs of earlier edition work, the novels... Actually, the more I think about it, the more the "2 books and out" model does have one kind of glaring issue: any new fans that FR picks up won't have anywhere else to turn for new FR D&D information (or repackaged old FR information). They might have novel lines to follow, bu there'd be no game material support for the setting. I wonder how this objection was over come in the board rooms there... [/QUOTE]
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Will 4E Eberron be as bad as FR?
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