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<blockquote data-quote="Mistwell" data-source="post: 3935535" data-attributes="member: 2525"><p>Most of this is taken from Wikipedia, but some from my own research (most of which was just me calling my Monopoly history fan friend and asking him about rules changes throughout the various versions, all of which mostly went over my head aside from "minor change to rule" or "major change to rule or rules").</p><p></p><p>Monopoly 1.0: In 1903, the Georgist Lizzie Magie applied for a patent on a game called The Landlord's Game, which is the first version of Monopoly.</p><p></p><p>Monopoly 1.5: In the UK it was published in 1913 by the Newbie Game Company under the title Brer Fox an' Brer Rabbit, with some rules changes.</p><p></p><p>Monopoly 2.0: A shortened version of Magie's game, which eliminated the second round of play that used a Georgist concept of a single Land value tax, had become common during the 1910s, and this variation on the game became known as "Auction Monopoly."</p><p></p><p>Monopoly 3.0: Magie moved back to Illinois, married and moved to the Washington, D.C. area with her husband by 1923, and re-patented a revised version of The Landlord's Game in 1924 (under her married name, Elizabeth Magie Phillips). This version, unlike her first patent drawing, included named streets (though the versions published in 1910 based on her first patent also had named streets). There were various other major rules changes.</p><p></p><p>Monopoly 3.5 Daniel W. Layman then produced a version of the board based on streets of Indiana. This he sold under the name The Fascinating Game of Finance (later shortened to Finance), beginning in 1932, with various rules changes (but relatively similar to the 3.0 version).</p><p></p><p>Monopoly 4.0: Ruth Hoskins learned the game, and took it back to Atlantic City. After she arrived, Hoskins made a new board with Atlantic City street names, and taught it to a group of local Quakers. It has been argued that their greatest contribution to the game was to reinstate the original Lizzie Magie rule of "buying properties at their listed price" rather than auctioning them, as the Quakers did not believe in auctions. However, it didn't return to all the original rules, and really was a morphing of the 1.0 rules and the 3.5 rules and the addition of some new rules.</p><p></p><p>Monopoly 4.5: Charles Darrow then began to distribute the game himself as Monopoly, making several rules changes mostly to the board. Darrow received a copyright on his game in 1933,</p><p></p><p>Monopoly 5.0: Monopoly was first marketed on a broad scale by Parker Brothers in 1935. A Standard Edition...these were based on the two editions sold by Darrow. George Parker himself rewrote many of the game's rules, insisting that "short game" and "time limit" rules be included. </p><p></p><p>There were other minor changes thereafter, such "Rich Uncle Pennybags," who was introduced in 1936. But for the most part the official Parker Brothers rules have remained largely unchanged since 1936. Ralph Anspach argued against this during his conversation with Maxine Brady in 1975, calling it an end to "steady progress" and an impediment to progress. Several authors who have written about the board game have noted many of the "house rules" that have become common among players, although they do not appear in Parker Brothers' rules sheets. Gyles Brandreth included a section titled "Monopoly Variations," Tim Moore notes several such rules used in his household in his Foreword, Phil Orbanes included his own section of variations, and Maxine Brady noted a few in her preface. When creating some of the modern licensed editions, such as the Looney Tunes and The Powerpuff Girls editions of Monopoly, Hasbro included special variant rules to be played in the theme of the licensed property. Infogrames, which has published a CD-ROM edition of Monopoly, also includes the selection of "house rules" as a possible variant of play. The first major changes to the Monopoly game itself occurred with the publication of both the Monopoly Here & Now Electronic Banking Edition by Hasbro and Monopoly: The Mega Edition by Winning Moves Games in 2006.</p><p></p><p>So, 5 major rules changing editions over 33 years, with many minor ones as well, and now more rules changes in modern times. And that is just a board game with a set of rules that fits on both sides of a single smaller piece of paper.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 3935535, member: 2525"] Most of this is taken from Wikipedia, but some from my own research (most of which was just me calling my Monopoly history fan friend and asking him about rules changes throughout the various versions, all of which mostly went over my head aside from "minor change to rule" or "major change to rule or rules"). Monopoly 1.0: In 1903, the Georgist Lizzie Magie applied for a patent on a game called The Landlord's Game, which is the first version of Monopoly. Monopoly 1.5: In the UK it was published in 1913 by the Newbie Game Company under the title Brer Fox an' Brer Rabbit, with some rules changes. Monopoly 2.0: A shortened version of Magie's game, which eliminated the second round of play that used a Georgist concept of a single Land value tax, had become common during the 1910s, and this variation on the game became known as "Auction Monopoly." Monopoly 3.0: Magie moved back to Illinois, married and moved to the Washington, D.C. area with her husband by 1923, and re-patented a revised version of The Landlord's Game in 1924 (under her married name, Elizabeth Magie Phillips). This version, unlike her first patent drawing, included named streets (though the versions published in 1910 based on her first patent also had named streets). There were various other major rules changes. Monopoly 3.5 Daniel W. Layman then produced a version of the board based on streets of Indiana. This he sold under the name The Fascinating Game of Finance (later shortened to Finance), beginning in 1932, with various rules changes (but relatively similar to the 3.0 version). Monopoly 4.0: Ruth Hoskins learned the game, and took it back to Atlantic City. After she arrived, Hoskins made a new board with Atlantic City street names, and taught it to a group of local Quakers. It has been argued that their greatest contribution to the game was to reinstate the original Lizzie Magie rule of "buying properties at their listed price" rather than auctioning them, as the Quakers did not believe in auctions. However, it didn't return to all the original rules, and really was a morphing of the 1.0 rules and the 3.5 rules and the addition of some new rules. Monopoly 4.5: Charles Darrow then began to distribute the game himself as Monopoly, making several rules changes mostly to the board. Darrow received a copyright on his game in 1933, Monopoly 5.0: Monopoly was first marketed on a broad scale by Parker Brothers in 1935. A Standard Edition...these were based on the two editions sold by Darrow. George Parker himself rewrote many of the game's rules, insisting that "short game" and "time limit" rules be included. There were other minor changes thereafter, such "Rich Uncle Pennybags," who was introduced in 1936. But for the most part the official Parker Brothers rules have remained largely unchanged since 1936. Ralph Anspach argued against this during his conversation with Maxine Brady in 1975, calling it an end to "steady progress" and an impediment to progress. Several authors who have written about the board game have noted many of the "house rules" that have become common among players, although they do not appear in Parker Brothers' rules sheets. Gyles Brandreth included a section titled "Monopoly Variations," Tim Moore notes several such rules used in his household in his Foreword, Phil Orbanes included his own section of variations, and Maxine Brady noted a few in her preface. When creating some of the modern licensed editions, such as the Looney Tunes and The Powerpuff Girls editions of Monopoly, Hasbro included special variant rules to be played in the theme of the licensed property. Infogrames, which has published a CD-ROM edition of Monopoly, also includes the selection of "house rules" as a possible variant of play. The first major changes to the Monopoly game itself occurred with the publication of both the Monopoly Here & Now Electronic Banking Edition by Hasbro and Monopoly: The Mega Edition by Winning Moves Games in 2006. So, 5 major rules changing editions over 33 years, with many minor ones as well, and now more rules changes in modern times. And that is just a board game with a set of rules that fits on both sides of a single smaller piece of paper. [/QUOTE]
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