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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Will all spells be attacks?
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<blockquote data-quote="Mort" data-source="post: 4186608" data-attributes="member: 762"><p>More precisely it's a problem because the mage can so easily do it. </p><p></p><p></p><p></p><p>Rude or not the fact that it can so easily be done is a problem.</p><p></p><p></p><p></p><p>When you actively have to think of a role that the "mage can't do" the mage can do to many things.</p><p></p><p></p><p></p><p>No the problem is not that there are different ways to do things - the problem is that the 3.5 mage could do the sneaky, MacGuyver stuff and still do a whole host of other things comepletly unrelated to it. In otherwords they had way to broad coverage - no nonspellcasting class could hope to cover the amount of stuff a spellcasting class could do. This is an inherent imbalance.</p><p></p><p></p><p></p><p>Wouldn't it anger you even more if they could do that - and then the next day step on someone else's toes that did a schtick unrelated to you - and then after that do a schtick neither of you could?</p><p></p><p></p><p></p><p>Not exactly no. The above wouldn't be a problem - just 2 characters using different flavored things to accomplish the same goals.</p><p></p><p>The problem comes from 1 character being just as effective as another at that characters schtick and being able to do lots more besides. For example my character in our last campaign was a fighter/mage/knight phantom (Ebberon fighter/mage prestige class). I was just as effective in a fight as the straight fighter - but I also had great battlefield control, great movement and ridiculous utility in and out of combat. It simply wasn't fair to the guy who chose the fighter.</p><p></p><p>4e seems to be taking strides to correct these inequalities and I'm looking forward to it.</p></blockquote><p></p>
[QUOTE="Mort, post: 4186608, member: 762"] More precisely it's a problem because the mage can so easily do it. Rude or not the fact that it can so easily be done is a problem. When you actively have to think of a role that the "mage can't do" the mage can do to many things. No the problem is not that there are different ways to do things - the problem is that the 3.5 mage could do the sneaky, MacGuyver stuff and still do a whole host of other things comepletly unrelated to it. In otherwords they had way to broad coverage - no nonspellcasting class could hope to cover the amount of stuff a spellcasting class could do. This is an inherent imbalance. Wouldn't it anger you even more if they could do that - and then the next day step on someone else's toes that did a schtick unrelated to you - and then after that do a schtick neither of you could? Not exactly no. The above wouldn't be a problem - just 2 characters using different flavored things to accomplish the same goals. The problem comes from 1 character being just as effective as another at that characters schtick and being able to do lots more besides. For example my character in our last campaign was a fighter/mage/knight phantom (Ebberon fighter/mage prestige class). I was just as effective in a fight as the straight fighter - but I also had great battlefield control, great movement and ridiculous utility in and out of combat. It simply wasn't fair to the guy who chose the fighter. 4e seems to be taking strides to correct these inequalities and I'm looking forward to it. [/QUOTE]
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Will all spells be attacks?
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