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Will be level 20. 3rd IR Aftermath!
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<blockquote data-quote="Edena_of_Neith" data-source="post: 194730" data-attributes="member: 2020"><p><strong>The imagination rules, and concepts stomp levels any day of the week!</strong></p><p></p><p>What is level, compared to those beautiful, dastardly concepts you people thought up?</p><p></p><p> I'd like to see a 40th level character survive an attack by those orcs of 'o Skoteinos! (they could just burrow right through your boots, and then up into you, at extremely high speed, and they could do this without having any levels at all.)</p><p></p><p> Heck, give me a squadron of those orcs over the archmages any day ...</p><p></p><p> Or give me the baklunish, who could be dead, then alive, then dead, then alive, as they wished.</p><p></p><p> Meteor Swarms and attacks with swords that do 1,000 points of damage in a single round will not harm someone who is dead.</p><p> Incinerating someone into ash who is dead, will not harm someone who is dead.</p><p></p><p> And then, when they decide to be alive again, your mage or sword-swinger has a problem.</p><p></p><p> And who is to say they are going to suddenly decide to be alive when your character is right there, ready to attack?</p><p> Since they are dead, they do not age, and they have all the time in the world to wait - wait for your character to leave, get sleepy, run out of spells, get distracted, or myriad other things.</p><p></p><p> They can wait, until the time is right. And your high level character will know, that they will come for him, in a dark hour when he is helpless, when he is not expecting it, and if he is not on his guard for the rest of his life, a grisly fate awaits.</p><p></p><p> For that matter, death is not an escape.</p><p> There is always True Resurrection (or Wish.)</p><p> Sometimes, even death does not keep one from having to face the music.</p><p></p><p> Give me an angry young baklunish lady without levels over your high level character any day.</p><p></p><p> Level is secondary to concept.</p><p> That is the point I guess I am trying to make.</p><p> </p><p> Levels are just ... levels! </p><p> Mundane.</p><p> 1 + 1 + 1 + 1 + 1 ad nauseum.</p><p></p><p> (Well now ... He's 1,000th level he is, he's 1,000th level! One dark night, the bite of a wight, 999th level he is! He's 999th level he is, he's 999th level! One dark night, the bite of a wight, 998th level he is! He's 998th level he is, he's 998th level! One dark night, the bite of ...)</p><p></p><p> But concepts ...</p><p> Concepts are unlimited.</p><p> As long as they can be swallowed by the players, and they fit within the rules to some degree, the imagination rules.</p><p> Which is as it should be, in my opinion.</p><p></p><p> Edena_of_Neith</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 194730, member: 2020"] [b]The imagination rules, and concepts stomp levels any day of the week![/b] What is level, compared to those beautiful, dastardly concepts you people thought up? I'd like to see a 40th level character survive an attack by those orcs of 'o Skoteinos! (they could just burrow right through your boots, and then up into you, at extremely high speed, and they could do this without having any levels at all.) Heck, give me a squadron of those orcs over the archmages any day ... Or give me the baklunish, who could be dead, then alive, then dead, then alive, as they wished. Meteor Swarms and attacks with swords that do 1,000 points of damage in a single round will not harm someone who is dead. Incinerating someone into ash who is dead, will not harm someone who is dead. And then, when they decide to be alive again, your mage or sword-swinger has a problem. And who is to say they are going to suddenly decide to be alive when your character is right there, ready to attack? Since they are dead, they do not age, and they have all the time in the world to wait - wait for your character to leave, get sleepy, run out of spells, get distracted, or myriad other things. They can wait, until the time is right. And your high level character will know, that they will come for him, in a dark hour when he is helpless, when he is not expecting it, and if he is not on his guard for the rest of his life, a grisly fate awaits. For that matter, death is not an escape. There is always True Resurrection (or Wish.) Sometimes, even death does not keep one from having to face the music. Give me an angry young baklunish lady without levels over your high level character any day. Level is secondary to concept. That is the point I guess I am trying to make. Levels are just ... levels! Mundane. 1 + 1 + 1 + 1 + 1 ad nauseum. (Well now ... He's 1,000th level he is, he's 1,000th level! One dark night, the bite of a wight, 999th level he is! He's 999th level he is, he's 999th level! One dark night, the bite of a wight, 998th level he is! He's 998th level he is, he's 998th level! One dark night, the bite of ...) But concepts ... Concepts are unlimited. As long as they can be swallowed by the players, and they fit within the rules to some degree, the imagination rules. Which is as it should be, in my opinion. Edena_of_Neith [/QUOTE]
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