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General Tabletop Discussion
*Pathfinder & Starfinder
Will CON become a dump stat?
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<blockquote data-quote="Felon" data-source="post: 4172758" data-attributes="member: 8158"><p>How would he would be arguing that? It's your presumption that incompetent DM's are the issue, not his.</p><p></p><p></p><p>Oh what a riot! He didn't mention rope trick in his post! How could he not have done that? Yeah, total laughing stock! Good one, man!</p><p></p><p>/sarcasm</p><p></p><p>Reality check for many folks in this thread: The five-minute workday was a product not of incompetent DM's, but rather of players expending their resources casually and then needing to rest. The DM's only recourse at that point is to allow them to do so, or to try prod them along by attacking them while they're trying to take a siesta. The end result of the latter tactic is that it tends to burns up even more of their resources so that the party really, really needs to rest, at which point prodding them into action isn't really a great idea. This is basically the players and DM playing "chicken". Since most DM's have more interest in keeping the adventure going than shutting it down with a TPK, they let the adventurers rest when the decide they need to. </p><p></p><p>Bandy about pie-in-the-sky scenarios about how DM's "worthy of their salt" should run their game as much as you like. But consider how much bearing that has on the reality of the situation.</p></blockquote><p></p>
[QUOTE="Felon, post: 4172758, member: 8158"] How would he would be arguing that? It's your presumption that incompetent DM's are the issue, not his. Oh what a riot! He didn't mention rope trick in his post! How could he not have done that? Yeah, total laughing stock! Good one, man! /sarcasm Reality check for many folks in this thread: The five-minute workday was a product not of incompetent DM's, but rather of players expending their resources casually and then needing to rest. The DM's only recourse at that point is to allow them to do so, or to try prod them along by attacking them while they're trying to take a siesta. The end result of the latter tactic is that it tends to burns up even more of their resources so that the party really, really needs to rest, at which point prodding them into action isn't really a great idea. This is basically the players and DM playing "chicken". Since most DM's have more interest in keeping the adventure going than shutting it down with a TPK, they let the adventurers rest when the decide they need to. Bandy about pie-in-the-sky scenarios about how DM's "worthy of their salt" should run their game as much as you like. But consider how much bearing that has on the reality of the situation. [/QUOTE]
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Will CON become a dump stat?
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