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General Tabletop Discussion
*Pathfinder & Starfinder
Will CON become a dump stat?
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<blockquote data-quote="UngeheuerLich" data-source="post: 4174283" data-attributes="member: 59057"><p>peg leg is ok, but seriously crippling is not.</p><p></p><p>In ADnD the no bonus/malus range was 8-14. You could affort playing a clumsy character. You notice it. But you are not unplayable.</p><p></p><p>A character with 6 con in D&D 3.x is unplayable in the sense of: cought in a fireball = dead sense. Thats too much. Also Int of 8 means not beeing able to cover half of your obligatory skills. (paladin = no ride, diplomacy, concentration etc) And with the reliance of str, con, wis and char, a point buy (which i don´t use) paladin is outright useless...</p><p></p><p>As i said, i hope a character who dumbs a stat on purpose will have a hard time doing some things... but he must be playable.</p><p></p><p>2 stats feeding into one defense ignoring the other? A good solution... i don´t know. I know systems where two stats feed into one defense (both) but with armor beeing DR instead of AC. If you let feed two stats int one defense, you need to counterbalance this by using two stats for attacks, or you have to use the average of both stats for defenses. Or the base defense is lower than 10. Some solutions to think about. Is it desireable? I don´t want to judge before we see the real affect of different stats. I bet those who have actually seen and tested the rules know why it is done the way it is represented.</p><p></p><p>And remember: Peg leg != both legs and arms cut off.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 4174283, member: 59057"] peg leg is ok, but seriously crippling is not. In ADnD the no bonus/malus range was 8-14. You could affort playing a clumsy character. You notice it. But you are not unplayable. A character with 6 con in D&D 3.x is unplayable in the sense of: cought in a fireball = dead sense. Thats too much. Also Int of 8 means not beeing able to cover half of your obligatory skills. (paladin = no ride, diplomacy, concentration etc) And with the reliance of str, con, wis and char, a point buy (which i don´t use) paladin is outright useless... As i said, i hope a character who dumbs a stat on purpose will have a hard time doing some things... but he must be playable. 2 stats feeding into one defense ignoring the other? A good solution... i don´t know. I know systems where two stats feed into one defense (both) but with armor beeing DR instead of AC. If you let feed two stats int one defense, you need to counterbalance this by using two stats for attacks, or you have to use the average of both stats for defenses. Or the base defense is lower than 10. Some solutions to think about. Is it desireable? I don´t want to judge before we see the real affect of different stats. I bet those who have actually seen and tested the rules know why it is done the way it is represented. And remember: Peg leg != both legs and arms cut off. [/QUOTE]
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Will CON become a dump stat?
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