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General Tabletop Discussion
*Pathfinder & Starfinder
Will CON become a dump stat?
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<blockquote data-quote="Remathilis" data-source="post: 4174360" data-attributes="member: 7635"><p>True Story</p><p></p><p>rogue. </p><p>Str: 13</p><p>Dex: 18</p><p>Con: 14</p><p>Int: 16</p><p>Wis: 10</p><p>Cha: 14</p><p></p><p>Focus on Wis and Cha.</p><p></p><p>I wanted my rogue to have a social, witty personality. I had ranks in bluff and diplomacy. I played up the swashbuckler/rake scenario. </p><p></p><p>At first level, this was fine. His will save was +0, but he had a +6 to bluff and diplomacy. He was still a typical rogue though, so all his stat-bumps would go to Dex...</p><p></p><p>Flash-Forward 20 levels.</p><p></p><p>My rogue has a Will save of +6 and a bluff skill of +16 or so. Sure, he's witty and charming, but more often than not he's <strong>charmed</strong> more often than charming. So my charming rogue spends most of his higher-level experience charmed, dominated, held, asleep, or any other manner of "my PC isn't playable" moments. </p><p></p><p>That 14 cha is really looking good now, eh? I could've gotten away with an 8 (or 10) and sunk a few more skill points into bluff and diplomacy, then bumped my wis to 14 and had a +2 better to will saves.</p><p></p><p>Some charming rogue, eh?</p><p></p><p>However, in 4e my charming rogue gets to use his cha mod to his will defense. So I can safely have my 10 wis and better cha without becoming the laughing joke of the will-save crowd. </p><p></p><p>I have more options without relying on feats (Force of Personality, add cha to will saves, Comp Adv) or weird loopholes (huh. Master Inquisitive gives a +2 to will at 1st level. Sign me up). </p><p></p><p>(Oh, initially the PC had a 13 int a slightly better str/con. 9 sp/level convinced the DM to allow my to change that. Now my rogue doesn't have to be smarter than most low-level wizards to get his skill selection up).</p></blockquote><p></p>
[QUOTE="Remathilis, post: 4174360, member: 7635"] True Story rogue. Str: 13 Dex: 18 Con: 14 Int: 16 Wis: 10 Cha: 14 Focus on Wis and Cha. I wanted my rogue to have a social, witty personality. I had ranks in bluff and diplomacy. I played up the swashbuckler/rake scenario. At first level, this was fine. His will save was +0, but he had a +6 to bluff and diplomacy. He was still a typical rogue though, so all his stat-bumps would go to Dex... Flash-Forward 20 levels. My rogue has a Will save of +6 and a bluff skill of +16 or so. Sure, he's witty and charming, but more often than not he's [B]charmed[/b] more often than charming. So my charming rogue spends most of his higher-level experience charmed, dominated, held, asleep, or any other manner of "my PC isn't playable" moments. That 14 cha is really looking good now, eh? I could've gotten away with an 8 (or 10) and sunk a few more skill points into bluff and diplomacy, then bumped my wis to 14 and had a +2 better to will saves. Some charming rogue, eh? However, in 4e my charming rogue gets to use his cha mod to his will defense. So I can safely have my 10 wis and better cha without becoming the laughing joke of the will-save crowd. I have more options without relying on feats (Force of Personality, add cha to will saves, Comp Adv) or weird loopholes (huh. Master Inquisitive gives a +2 to will at 1st level. Sign me up). (Oh, initially the PC had a 13 int a slightly better str/con. 9 sp/level convinced the DM to allow my to change that. Now my rogue doesn't have to be smarter than most low-level wizards to get his skill selection up). [/QUOTE]
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Will CON become a dump stat?
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