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Will D&D ever be able to regain a base of "casual" players?
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<blockquote data-quote="Treebore" data-source="post: 4904978" data-attributes="member: 10177"><p>I would say there are far more casual gamers to this day than there are "hard core". Most people keep it in perspective that RPG's are games with which to pass the time and have fun, not be a way of life.</p><p></p><p>Then there are people like me who own complete sets of too many RPG's and game a lot and attend conventions whenever they can manage to do so.</p><p></p><p>For example, WOTC says there are millions of D&D players world wide, but there were only about 30,000 at Gen Con. So if that indicates anything, it would mean that 99% of D&D gamers are "casual". Hard Core gamers would have been at Gen Con.</p><p></p><p>Granted, this example can in no way prove such a thing, but it does give some perspective of over all scale, I think.</p></blockquote><p></p>
[QUOTE="Treebore, post: 4904978, member: 10177"] I would say there are far more casual gamers to this day than there are "hard core". Most people keep it in perspective that RPG's are games with which to pass the time and have fun, not be a way of life. Then there are people like me who own complete sets of too many RPG's and game a lot and attend conventions whenever they can manage to do so. For example, WOTC says there are millions of D&D players world wide, but there were only about 30,000 at Gen Con. So if that indicates anything, it would mean that 99% of D&D gamers are "casual". Hard Core gamers would have been at Gen Con. Granted, this example can in no way prove such a thing, but it does give some perspective of over all scale, I think. [/QUOTE]
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Will D&D ever be able to regain a base of "casual" players?
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