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General Tabletop Discussion
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Will lack of 3rd party support affect your 4E play?
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<blockquote data-quote="Greg K" data-source="post: 4309212" data-attributes="member: 5038"><p>I am not planning to switch to 4e. However, third party products brought me into 3e and d20M and play a large role in the games so they could have affected my decision at a later date depending on the offerings (including alternative mechanics). A sample of the third party products that I use for my D&D game include the following:</p><p></p><p>Adamant</p><p>- Fantasy Occupations</p><p>- Hot Pursuit</p><p>- Hot Purusit: On Foot</p><p></p><p>Green Ronin</p><p>- Psychic's Handbook</p><p>- Shaman's Handbook</p><p>- Witchs Handbook</p><p></p><p>Malhavoc</p><p>- Book of Iron Might: for combat maneuvers, stunts, and fighting styles.</p><p>- Book of Experimental Might: just a few bits</p><p>- Book of Eldritch Might: the construct template and a few minor bits</p><p></p><p>Mystic Eye Games</p><p>- Artificer's Handbook</p><p></p><p>Necromancer</p><p>- Tome of Horror</p><p></p><p>When my campaign resumes (currently, I am running M&M), I plan to switch Arcane casters to use Elements of Magic Revised (and Lyceian Arcana) or Elements of Magic: Mythic Earth. I also plan to buy more third party products (e.g., Advanced Bestiary, Book of Roguish Luck, and Book of Templates Deluxe, ). This of course assumes that I dont either switch to True20, HARP, or back to Rolemaster for fantasy or run a d20Modern game.</p></blockquote><p></p>
[QUOTE="Greg K, post: 4309212, member: 5038"] I am not planning to switch to 4e. However, third party products brought me into 3e and d20M and play a large role in the games so they could have affected my decision at a later date depending on the offerings (including alternative mechanics). A sample of the third party products that I use for my D&D game include the following: Adamant - Fantasy Occupations - Hot Pursuit - Hot Purusit: On Foot Green Ronin - Psychic's Handbook - Shaman's Handbook - Witchs Handbook Malhavoc - Book of Iron Might: for combat maneuvers, stunts, and fighting styles. - Book of Experimental Might: just a few bits - Book of Eldritch Might: the construct template and a few minor bits Mystic Eye Games - Artificer's Handbook Necromancer - Tome of Horror When my campaign resumes (currently, I am running M&M), I plan to switch Arcane casters to use Elements of Magic Revised (and Lyceian Arcana) or Elements of Magic: Mythic Earth. I also plan to buy more third party products (e.g., Advanced Bestiary, Book of Roguish Luck, and Book of Templates Deluxe, ). This of course assumes that I dont either switch to True20, HARP, or back to Rolemaster for fantasy or run a d20Modern game. [/QUOTE]
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Will lack of 3rd party support affect your 4E play?
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