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General Tabletop Discussion
*TTRPGs General
Will lack of 3rd party support affect your 4E play?
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4309635" data-attributes="member: 710"><p>That's a good observation. Fantasy combat is different from modern combat.</p><p></p><p> I tried figuring out who the roles of D&D 4E could translate to a "modern" game, and a role like the Defender just doesn't really work. It looks like everyone is more a kind of Striker, and Leader or Controller at best. </p><p></p><p>---</p><p></p><p>On the topic at hand.</p><p>I don't know yet. I bought very little third-party stuff. Usually only "self-contained" systems like Arcana Unearthed/Evolved or Iron Heroes. I also got Dragonstar (used, played a campaign for 12 levels or so), Testament Roleplaying Game (interesting, but never used) and FarScape (totally imbalanced classes & races, never used). </p><p>I never read any of the Quintessentials that were around, or any of the other stuff.</p><p></p><p>So, I think I am interested in campaign setting and alternative systems based on 4E. Looks like the first is possible, the latter is not. That's sad. I might have to try a little more outside of D&D 4E / d20 mechanics to find something interesting.</p><p></p><p>The only other reason I am interested in 3rd parties are the adventures. But in practice, we only ever played WotC adventures, Dungeon adventures, and now Pathfinder Adventure Paths. Considering that my DM that first switched his game to Pathfinder is now converting Savage Tides to 4E tells me that we might be able to use the Pathfinder adventure path for a while - but we'll see.</p><p></p><p>The stuff I was interested so far was only Necromancer Games Advanced Player Guide, because I want a few more classes and don't want to wait another year for PHB 2. On the other hand, I don't know if my group would actually accept the APG. But that won't stop me from buying it. (I bought Exalted 2e despite knowing I'd never get to run it...)</p><p></p><p>So, I think it will mostly affect my 4E play regarding to adventures. That can be very important.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4309635, member: 710"] That's a good observation. Fantasy combat is different from modern combat. I tried figuring out who the roles of D&D 4E could translate to a "modern" game, and a role like the Defender just doesn't really work. It looks like everyone is more a kind of Striker, and Leader or Controller at best. --- On the topic at hand. I don't know yet. I bought very little third-party stuff. Usually only "self-contained" systems like Arcana Unearthed/Evolved or Iron Heroes. I also got Dragonstar (used, played a campaign for 12 levels or so), Testament Roleplaying Game (interesting, but never used) and FarScape (totally imbalanced classes & races, never used). I never read any of the Quintessentials that were around, or any of the other stuff. So, I think I am interested in campaign setting and alternative systems based on 4E. Looks like the first is possible, the latter is not. That's sad. I might have to try a little more outside of D&D 4E / d20 mechanics to find something interesting. The only other reason I am interested in 3rd parties are the adventures. But in practice, we only ever played WotC adventures, Dungeon adventures, and now Pathfinder Adventure Paths. Considering that my DM that first switched his game to Pathfinder is now converting Savage Tides to 4E tells me that we might be able to use the Pathfinder adventure path for a while - but we'll see. The stuff I was interested so far was only Necromancer Games Advanced Player Guide, because I want a few more classes and don't want to wait another year for PHB 2. On the other hand, I don't know if my group would actually accept the APG. But that won't stop me from buying it. (I bought Exalted 2e despite knowing I'd never get to run it...) So, I think it will mostly affect my 4E play regarding to adventures. That can be very important. [/QUOTE]
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Will lack of 3rd party support affect your 4E play?
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