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Will Learning to DM Make a Better Player?
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<blockquote data-quote="Man in the Funny Hat" data-source="post: 5294590" data-attributes="member: 32740"><p>DMing is not something you do because you are ASSIGNED to do it; REQUIRED to do it. DMing is <strong><em><u>ONLY</u></em></strong> something you should do because you WANT to do it.</p><p> </p><p>I have a set of statements. I call them my <a href="http://home.earthlink.net/~duanevp/dnd/manifesto.htm" target="_blank">D&D Manifesto</a>. Statement #3 is:</p><p> </p><p><em>"Communicate</em> DAMMIT! If you aren't having fun as a player, even though you may think it's very obvious, it's quite possible the DM or other players aren't going to know unless you say something. If you’re not enjoying your experience as DM you don’t have to put up with it. Nobody can <em>force</em> you to run a game. Sometimes you become the DM just because everyone else wants to avoid the job <em>more</em> than you do, but remember that no one can take advantage of you without your permission. If you have a problem with ANYTHING in the game: rules, behavior of a player, etc. then SAY SO. ESP is not a standard human ability."</p><p> </p><p>REQUIRING players to act as DM - even for ONE GAME - is not something ANY player has to tolerate. <em>Invite</em> them to try it. Encourage them to try it. Tell them why <em>you</em> enjoy it - as well as what you don't like about it. Explain to them your reasoning behind even small rulings without them having to ASK first. You don't have to shove them into the chair in order to educate them about what you do and why you do it. If I were a player being TOLD that I had to DM - even if I <em>were</em> interested I'd likely walk away. You choose to DM. The players choose to play. They also get to CHOOSE to DM if and when they genuinely desire to do so - just as you have the same choice as they do to be a player.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 5294590, member: 32740"] DMing is not something you do because you are ASSIGNED to do it; REQUIRED to do it. DMing is [B][I][U]ONLY[/U][/I][/B] something you should do because you WANT to do it. I have a set of statements. I call them my [URL="http://home.earthlink.net/~duanevp/dnd/manifesto.htm"]D&D Manifesto[/URL]. Statement #3 is: [I]"Communicate[/I] DAMMIT! If you aren't having fun as a player, even though you may think it's very obvious, it's quite possible the DM or other players aren't going to know unless you say something. If you’re not enjoying your experience as DM you don’t have to put up with it. Nobody can [I]force[/I] you to run a game. Sometimes you become the DM just because everyone else wants to avoid the job [I]more[/I] than you do, but remember that no one can take advantage of you without your permission. If you have a problem with ANYTHING in the game: rules, behavior of a player, etc. then SAY SO. ESP is not a standard human ability." REQUIRING players to act as DM - even for ONE GAME - is not something ANY player has to tolerate. [I]Invite[/I] them to try it. Encourage them to try it. Tell them why [I]you[/I] enjoy it - as well as what you don't like about it. Explain to them your reasoning behind even small rulings without them having to ASK first. You don't have to shove them into the chair in order to educate them about what you do and why you do it. If I were a player being TOLD that I had to DM - even if I [I]were[/I] interested I'd likely walk away. You choose to DM. The players choose to play. They also get to CHOOSE to DM if and when they genuinely desire to do so - just as you have the same choice as they do to be a player. [/QUOTE]
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