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Will Modern need a revision too?
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<blockquote data-quote="Forvalaka" data-source="post: 959732" data-attributes="member: 6494"><p>Die hard Gamma World fan since 1st edition here reporting that I can't wait.</p><p></p><p>I was not a big D20 fan. I only bought D20 Modern because there is going to be a D20 Modern version of Gamma World this fall. I actually like the mechanics after kicking the tires for a while. </p><p></p><p>As far as settings, I just ignore any magic crap from the rules and settings, and I'm ready to go for post-apoc goodness.</p><p></p><p>I'm getting acclimated to D20 Modern and Darwin's World 2nd Edition waiting for the wonderful day when we get YAGWE (yet another Gamma World Edition).</p><p></p><p>Sword and Sorcery has a <a href="http://www.white-wolf.com/retail/RetailDownloads/2003salessheets/OCT03/Oct03PDF/GammaWorldPHBK.pdf" target="_blank">teaser page</a> of information out.</p><p></p><p>The anticipation is killing me. I have D20 Modern, The Ultramodern Firearms D20 Modern, Darwin's World 2nd Edition, and will grab <a href="http://www.rpgobjects.com/index.php?page=pro&product_id=23&" target="_blank">Blood and Guts D20 Modern </a> when it comes out so I can include all kinds of Special Forces types waking up from cryo-sleep in the post-apocalyptic wasteland. I have the polyhedron Mecha Crusade and Genetech mini-games too. Oh, almost forgot, The Game Mechanics Modern Player's Companion and the non-magic stuff from the UA Web Enhancement.</p><p></p><p>Any other D20 Modern-specific resources I'm missing? Maybe <a href="http://www.guardiansorder.com/d20/" target="_blank">D20 Mecha </a>, even though it's just D20, not really D20 Modern.</p><p></p><p>---</p><p>Tormentor</p><p>Tormentor's Virtual Wasteland (no D20 stuff yet) at</p><p><a href="http://www.gammaworld.us" target="_blank">http://www.gammaworld.us</a></p></blockquote><p></p>
[QUOTE="Forvalaka, post: 959732, member: 6494"] Die hard Gamma World fan since 1st edition here reporting that I can't wait. I was not a big D20 fan. I only bought D20 Modern because there is going to be a D20 Modern version of Gamma World this fall. I actually like the mechanics after kicking the tires for a while. As far as settings, I just ignore any magic crap from the rules and settings, and I'm ready to go for post-apoc goodness. I'm getting acclimated to D20 Modern and Darwin's World 2nd Edition waiting for the wonderful day when we get YAGWE (yet another Gamma World Edition). Sword and Sorcery has a [url=http://www.white-wolf.com/retail/RetailDownloads/2003salessheets/OCT03/Oct03PDF/GammaWorldPHBK.pdf ]teaser page[/url] of information out. The anticipation is killing me. I have D20 Modern, The Ultramodern Firearms D20 Modern, Darwin's World 2nd Edition, and will grab [url=http://www.rpgobjects.com/index.php?page=pro&product_id=23&]Blood and Guts D20 Modern [/url] when it comes out so I can include all kinds of Special Forces types waking up from cryo-sleep in the post-apocalyptic wasteland. I have the polyhedron Mecha Crusade and Genetech mini-games too. Oh, almost forgot, The Game Mechanics Modern Player's Companion and the non-magic stuff from the UA Web Enhancement. Any other D20 Modern-specific resources I'm missing? Maybe [url=http://www.guardiansorder.com/d20/]D20 Mecha [/url], even though it's just D20, not really D20 Modern. --- Tormentor Tormentor's Virtual Wasteland (no D20 stuff yet) at [url]http://www.gammaworld.us[/url] [/QUOTE]
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