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Will my players party work?
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<blockquote data-quote="Pheonix0114" data-source="post: 5637446" data-attributes="member: 6667542"><p>Just to put it in here, my reasons for picking a bard in the first place go as follows:</p><p></p><p>The bard would be a storyteller (Oratory) that after the parties first few adventures would ask to join up in order to capture their tale. From that point though he would help out on his own he would mostly stay in the background. I'm planing on giving him a 7 Wis to explain 1) Why a story teller would go on adventure and 2) why he doesn't realize when his own skills will be useful. He'd also be the one in the party that kinda "picks up" rumors and could therefore tell the party about them. And if the ever really NEEDED to know something he'd have the assortment of knowledge skills to give them a hint and a push. </p><p></p><p>As far as being the talky person, he could try to charm people for the party but for the most part he'd just use Aid another to make the fighter's diplomacy be roughly equal to if it were a class skill. </p><p></p><p>I was also thinking of making him a Pathfinder Chronicler at level 7 to keep his spells low powered and even more exemplify the personality and story I have in mind for the character.</p></blockquote><p></p>
[QUOTE="Pheonix0114, post: 5637446, member: 6667542"] Just to put it in here, my reasons for picking a bard in the first place go as follows: The bard would be a storyteller (Oratory) that after the parties first few adventures would ask to join up in order to capture their tale. From that point though he would help out on his own he would mostly stay in the background. I'm planing on giving him a 7 Wis to explain 1) Why a story teller would go on adventure and 2) why he doesn't realize when his own skills will be useful. He'd also be the one in the party that kinda "picks up" rumors and could therefore tell the party about them. And if the ever really NEEDED to know something he'd have the assortment of knowledge skills to give them a hint and a push. As far as being the talky person, he could try to charm people for the party but for the most part he'd just use Aid another to make the fighter's diplomacy be roughly equal to if it were a class skill. I was also thinking of making him a Pathfinder Chronicler at level 7 to keep his spells low powered and even more exemplify the personality and story I have in mind for the character. [/QUOTE]
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