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Will the 4E classes be deliberately unbalanced to get players to read?
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<blockquote data-quote="Majoru Oakheart" data-source="post: 4207623" data-attributes="member: 5143"><p>In my group there are some people who are the type who obsessively make and remake their characters. They spend a lot of time between sessions reading the D&D books and coming up with new characters in case theirs dies. That's fine. They enjoy it.</p><p></p><p>Other people in my group play D&D only from the time the session starts until it ends. They have never even read the PHB. They think it would be boring to read through so they need help making their characters, they often ask me or the other players what options they have in combat, and so on.</p><p></p><p>However, the second group of players still enjoys playing. They just don't like doing "homework" for a game they play. 4e makes it easier for them to learn the game and puts nearly all the information they need to play on their character sheets so they don't even need to consult the book.</p><p></p><p></p><p>Not every min/maxer is, no. However, the poster I was replying to pretty much said "I think I should be able to make a better character because I know the rules better than other people. If I can't, then the game is dumb."</p><p></p><p>The implication of which is that there is some reason one player should have an advantage over another simply because they spend more time in between sessions thinking about the game. I disagree and was trying to find the reason he thinks the game should be less fun for certain people just because they decided to go to a movie with their girlfriend this week instead of staying at home reading Complete Warrior.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 4207623, member: 5143"] In my group there are some people who are the type who obsessively make and remake their characters. They spend a lot of time between sessions reading the D&D books and coming up with new characters in case theirs dies. That's fine. They enjoy it. Other people in my group play D&D only from the time the session starts until it ends. They have never even read the PHB. They think it would be boring to read through so they need help making their characters, they often ask me or the other players what options they have in combat, and so on. However, the second group of players still enjoys playing. They just don't like doing "homework" for a game they play. 4e makes it easier for them to learn the game and puts nearly all the information they need to play on their character sheets so they don't even need to consult the book. Not every min/maxer is, no. However, the poster I was replying to pretty much said "I think I should be able to make a better character because I know the rules better than other people. If I can't, then the game is dumb." The implication of which is that there is some reason one player should have an advantage over another simply because they spend more time in between sessions thinking about the game. I disagree and was trying to find the reason he thinks the game should be less fun for certain people just because they decided to go to a movie with their girlfriend this week instead of staying at home reading Complete Warrior. [/QUOTE]
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Will the 4E classes be deliberately unbalanced to get players to read?
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