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Will the 4E classes be deliberately unbalanced to get players to read?
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<blockquote data-quote="WhatGravitas" data-source="post: 4208565" data-attributes="member: 33132"><p>Or the DM offers alternatives - some of my problems with 4E stemmed from the fact that I learned to cope with 3E's quirks.</p><p></p><p>An example would be a friend of mine, who previously just DMed a bunch of his friends - his first group, all first time players, i.e. total newbies. They've been running that game for some month, then I find out he plays D&D (odd that you know people and you only get to know that after a year?). Well, I'm playing D&D since the launch of 3.5 (in fact a bit earlier... about half a year before it), so I had a bit more experience under my belt when this happened (winter 06):</p><p></p><p>He DMed, I was playing a wizard. Can you imagine how baffled he was when a low-level wizard (6th level) started to take off into the air, bombarding people from above with fireballs and a wand of magic missiles?</p><p></p><p>Because wizards don't do that at low levels in fiction. But they do in 3.5. And we're accepting it, because we learned to cope with it, because we accepted as a D&D-oddity - whether it's a flying wizard or the thumb-twiddling fighter.</p><p></p><p>4E is sometimes harder on us than other people, because we have so much to "unlearn".</p><p></p><p>And for system mastery: See my post - since D&D is a cooperative game, a DM with lack of system mastery can be devastating in 3.5. If D&D allows DMs to cope with more experienced players more easily, I'm all for it, because once you've learned to master the system, it's hard to "unmaster" it - this hurts, if you're wanting to play with new or other people.</p><p></p><p>Cheers, LT.</p></blockquote><p></p>
[QUOTE="WhatGravitas, post: 4208565, member: 33132"] Or the DM offers alternatives - some of my problems with 4E stemmed from the fact that I learned to cope with 3E's quirks. An example would be a friend of mine, who previously just DMed a bunch of his friends - his first group, all first time players, i.e. total newbies. They've been running that game for some month, then I find out he plays D&D (odd that you know people and you only get to know that after a year?). Well, I'm playing D&D since the launch of 3.5 (in fact a bit earlier... about half a year before it), so I had a bit more experience under my belt when this happened (winter 06): He DMed, I was playing a wizard. Can you imagine how baffled he was when a low-level wizard (6th level) started to take off into the air, bombarding people from above with fireballs and a wand of magic missiles? Because wizards don't do that at low levels in fiction. But they do in 3.5. And we're accepting it, because we learned to cope with it, because we accepted as a D&D-oddity - whether it's a flying wizard or the thumb-twiddling fighter. 4E is sometimes harder on us than other people, because we have so much to "unlearn". And for system mastery: See my post - since D&D is a cooperative game, a DM with lack of system mastery can be devastating in 3.5. If D&D allows DMs to cope with more experienced players more easily, I'm all for it, because once you've learned to master the system, it's hard to "unmaster" it - this hurts, if you're wanting to play with new or other people. Cheers, LT. [/QUOTE]
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Will the 4E classes be deliberately unbalanced to get players to read?
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