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General Tabletop Discussion
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Will the 4E classes be deliberately unbalanced to get players to read?
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<blockquote data-quote="phloog" data-source="post: 4210035" data-attributes="member: 59219"><p>Torchlyte - -maybe where I'm having the biggest problem with you personally, which impacts my ability to see your argument, is your insistence on using the word 'suck', which to me is normally associated with more of a nasty argument than a discussion - the problem may entirely be mine, as I'm an old dude and don't tend to use that word in any form of debate. Also, you used ":rollseyes:", which also tends to make this more of an argument than a civil discussion, which is not what I'm trying to do at all. Your statement alone made it clear that you were likely rolling your eyes - the addition seems to be an attempt to ridicule the person (me) instead of just making the point.</p><p></p><p>I don't think I was saying you are a simulationist - I think my own error was using the word 'simulator' when it appears that 'simulate' is used by gamers to mean some form of accurate representation of real combat (blood loss, organ damage, etc.) - is that what you thought I meant? It was not - again, entirely my fault for choice of words.</p><p></p><p>If so, then I apologize and would like you to react to my comment as if I had instead said "combat game" instead of "combat simulator".</p><p></p><p>And I'd rather not have this become you battling me, so let me also state that I have absolutely no problem with anyone who wants to play a combat-oriented game - this isn't about the people or individual tastes.</p><p></p><p>The only other thing I would add is that I think people aren't recalling that I have never stated (IIRC) that I wanted players to sit around while the combat happened, but that they would have exciting things to do that were not directly linked to damage dealing (or even healing) while combat raged around them.</p></blockquote><p></p>
[QUOTE="phloog, post: 4210035, member: 59219"] Torchlyte - -maybe where I'm having the biggest problem with you personally, which impacts my ability to see your argument, is your insistence on using the word 'suck', which to me is normally associated with more of a nasty argument than a discussion - the problem may entirely be mine, as I'm an old dude and don't tend to use that word in any form of debate. Also, you used ":rollseyes:", which also tends to make this more of an argument than a civil discussion, which is not what I'm trying to do at all. Your statement alone made it clear that you were likely rolling your eyes - the addition seems to be an attempt to ridicule the person (me) instead of just making the point. I don't think I was saying you are a simulationist - I think my own error was using the word 'simulator' when it appears that 'simulate' is used by gamers to mean some form of accurate representation of real combat (blood loss, organ damage, etc.) - is that what you thought I meant? It was not - again, entirely my fault for choice of words. If so, then I apologize and would like you to react to my comment as if I had instead said "combat game" instead of "combat simulator". And I'd rather not have this become you battling me, so let me also state that I have absolutely no problem with anyone who wants to play a combat-oriented game - this isn't about the people or individual tastes. The only other thing I would add is that I think people aren't recalling that I have never stated (IIRC) that I wanted players to sit around while the combat happened, but that they would have exciting things to do that were not directly linked to damage dealing (or even healing) while combat raged around them. [/QUOTE]
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Will the 4E classes be deliberately unbalanced to get players to read?
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