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*TTRPGs General
Will the complexity pendulum swing back?
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<blockquote data-quote="Argyle King" data-source="post: 9766779" data-attributes="member: 58416"><p>For me, what makes GURPS easier/quicker than D&D sometimes is that (to me) GURPS produces more intuitive results when trying to imagine a situation.</p><p></p><p>•If I bury an axe in the skull of my target, they're likely mortally wounded (if not dead). If not, I can ascertain that there must be some exceptional reason (supernatural, magic, incredible luck, etc) why that is not the case. </p><p></p><p>•In contrast, D&D often presents me with a lot of information that doesn't tell me much of anything about a situation or how I should approach it. °What did it mean when a 4E ooze had a high charisma score? Was it an especially sexy ooze? Is it undulating in an especially convincing manner?</p><p>°In 5E, if I stand a giant beside a halfling, I don't necessarily know anything about what their actual physical capabilities might be. My natural intuition is to suspect that the giant be physically stronger, but can I be sure of that? </p><p></p><p>Don't get me wrong, I still enjoy D&D. My point is that -while GURPS may have more steps on paper- there are less mental steps (in GURPs) involved in reconciling what my mind says makes sense versus what the game says makes sense.</p></blockquote><p></p>
[QUOTE="Argyle King, post: 9766779, member: 58416"] For me, what makes GURPS easier/quicker than D&D sometimes is that (to me) GURPS produces more intuitive results when trying to imagine a situation. •If I bury an axe in the skull of my target, they're likely mortally wounded (if not dead). If not, I can ascertain that there must be some exceptional reason (supernatural, magic, incredible luck, etc) why that is not the case. •In contrast, D&D often presents me with a lot of information that doesn't tell me much of anything about a situation or how I should approach it. °What did it mean when a 4E ooze had a high charisma score? Was it an especially sexy ooze? Is it undulating in an especially convincing manner? °In 5E, if I stand a giant beside a halfling, I don't necessarily know anything about what their actual physical capabilities might be. My natural intuition is to suspect that the giant be physically stronger, but can I be sure of that? Don't get me wrong, I still enjoy D&D. My point is that -while GURPS may have more steps on paper- there are less mental steps (in GURPs) involved in reconciling what my mind says makes sense versus what the game says makes sense. [/QUOTE]
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Will the complexity pendulum swing back?
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