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General Tabletop Discussion
*TTRPGs General
Will the complexity pendulum swing back?
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<blockquote data-quote="Deset Gled" data-source="post: 9769619" data-attributes="member: 7808"><p>I'm guessing you're thinking of Force Points from a different SW RPG (to be fair, there are a lot). In the WEG D6 version, Force points are usable by any character - even those that aren't Force sensitive. And characters typically have very few of them, like 1 or 2. Using one allows you to double the number of d6 dice used in a roll.</p><p></p><p>They are a character resource that anyone can use to draw on the Force. And they follow Force rules; using them for good is good, using them for bad stuff gets you tainted with the Dark Side. In that regard, they are clearly an in-universe thing.</p><p></p><p>But they are also metacurrency on a few levels. For example, the are awarded/renewed at the end of an "adventure", not off of any in-world time reference . And you gain them by doing heroic things at the climax of an adventure, when it is "dramatically appropriate" or when "success is vital to the story".</p><p></p><p>I guess the take away from this is that in WEG Star Wars, the Force is aware of the fourth wall.</p></blockquote><p></p>
[QUOTE="Deset Gled, post: 9769619, member: 7808"] I'm guessing you're thinking of Force Points from a different SW RPG (to be fair, there are a lot). In the WEG D6 version, Force points are usable by any character - even those that aren't Force sensitive. And characters typically have very few of them, like 1 or 2. Using one allows you to double the number of d6 dice used in a roll. They are a character resource that anyone can use to draw on the Force. And they follow Force rules; using them for good is good, using them for bad stuff gets you tainted with the Dark Side. In that regard, they are clearly an in-universe thing. But they are also metacurrency on a few levels. For example, the are awarded/renewed at the end of an "adventure", not off of any in-world time reference . And you gain them by doing heroic things at the climax of an adventure, when it is "dramatically appropriate" or when "success is vital to the story". I guess the take away from this is that in WEG Star Wars, the Force is aware of the fourth wall. [/QUOTE]
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Will the complexity pendulum swing back?
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