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General Tabletop Discussion
*Dungeons & Dragons
Will the inclusion of the option of DoaM cause you to not buy 5e.
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<blockquote data-quote="billd91" data-source="post: 6269279" data-attributes="member: 3400"><p>Combat grind was a problem with 4e, true, but 3e is more often referred to as the "rocket tag" edition because combats were actually so short in rounds because of the amount of damage flying around. The issue of grind in 3e is usually attributed to the complexity of options and having to roll lots of dice for lots of attacks. Offensive power generally does outstrip defense in 3e.</p><p></p><p>And, truthfully, the ability to hit in 1e/2e typically outstripped the defenses there too. The advancement for fighters is pretty much the same from 2e to 3e as far as the basic attack value (THAC0 or BAB) goes but in 3e there's no theoretical limit to AC while in 1e/2e, the ACs are generally confined to a 21 number range. So it's not exactly like D&D hasn't trended toward the cult of offense just as a new thing - but since 3e, there have been so many options to exploit to offer even more offensive power that I see the trend accelerating rather than slowing. And damage on a miss just feeds that.</p></blockquote><p></p>
[QUOTE="billd91, post: 6269279, member: 3400"] Combat grind was a problem with 4e, true, but 3e is more often referred to as the "rocket tag" edition because combats were actually so short in rounds because of the amount of damage flying around. The issue of grind in 3e is usually attributed to the complexity of options and having to roll lots of dice for lots of attacks. Offensive power generally does outstrip defense in 3e. And, truthfully, the ability to hit in 1e/2e typically outstripped the defenses there too. The advancement for fighters is pretty much the same from 2e to 3e as far as the basic attack value (THAC0 or BAB) goes but in 3e there's no theoretical limit to AC while in 1e/2e, the ACs are generally confined to a 21 number range. So it's not exactly like D&D hasn't trended toward the cult of offense just as a new thing - but since 3e, there have been so many options to exploit to offer even more offensive power that I see the trend accelerating rather than slowing. And damage on a miss just feeds that. [/QUOTE]
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Community
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*Dungeons & Dragons
Will the inclusion of the option of DoaM cause you to not buy 5e.
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