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Will the Magic System be shown the door?
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<blockquote data-quote="thedungeondelver" data-source="post: 3479472" data-attributes="member: 34865"><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">You know, I want to be careful to avoid an edition rant here but in 3rd edition isn't it so that "magic-users" aren't restricted in weapons that they can use? For chrissake, use a bow, throw a spear, get ready with a net or whip, stand by the flaming oil, holy water, bandages or potions for fighters who go down.</span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">I mean, hell's bells even in <strong>D&D</strong> (original, 1974 edition) magic-users have things they can do in combat. Every player doesn't need to have a per-encounter "Death Blossom" mode where they're the center of the universe, dealing out death to the unworthy. Life - even fantasy life - is like that sometimes, y'know. </span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">Playing magic-users in 1e, I've had great fun with <em>sleep</em>, then spending the rest of the adventure throwing darts and burning oil. Low to-hit chances? You betcha. But the law of averages is going to catch up with the kobolds, orcs, giant rats and so forth sooner or later. </span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">More to the point, by the time a low-level magic user has to "drop the bomb" and expend his spell (or, in the case of latter day <strong>D&D</strong>, spell<strong>s</strong>), in all probability the situation has become dire to the point of the rest of the party needing to retire as well. The cleric's used his or her healing spell(s), the fighters are dead on their feet, the theif (excuse me, <em>rogue</em>) isn't much of a fighter to begin with - by the juncture at which the magic-user says "Yeah, gotta lower the boom on these guys. Gotta use my <em>one</em> spell." the whole notion of "Well, now we have to wait around for the magic user." is a bit superfluous: <em>everyone in the party</em> needs a rest. Everyone.</span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">No, the magic system in <strong>D&D</strong>, in <em>any</em> <strong>D&D</strong> works just fine.</span></p><p><span style="font-family: 'century gothic'"></span></p></blockquote><p></p>
[QUOTE="thedungeondelver, post: 3479472, member: 34865"] [font=century gothic] You know, I want to be careful to avoid an edition rant here but in 3rd edition isn't it so that "magic-users" aren't restricted in weapons that they can use? For chrissake, use a bow, throw a spear, get ready with a net or whip, stand by the flaming oil, holy water, bandages or potions for fighters who go down. I mean, hell's bells even in [b]D&D[/b] (original, 1974 edition) magic-users have things they can do in combat. Every player doesn't need to have a per-encounter "Death Blossom" mode where they're the center of the universe, dealing out death to the unworthy. Life - even fantasy life - is like that sometimes, y'know. Playing magic-users in 1e, I've had great fun with [i]sleep[/i], then spending the rest of the adventure throwing darts and burning oil. Low to-hit chances? You betcha. But the law of averages is going to catch up with the kobolds, orcs, giant rats and so forth sooner or later. More to the point, by the time a low-level magic user has to "drop the bomb" and expend his spell (or, in the case of latter day [b]D&D[/b], spell[b]s[/b]), in all probability the situation has become dire to the point of the rest of the party needing to retire as well. The cleric's used his or her healing spell(s), the fighters are dead on their feet, the theif (excuse me, [i]rogue[/i]) isn't much of a fighter to begin with - by the juncture at which the magic-user says "Yeah, gotta lower the boom on these guys. Gotta use my [i]one[/i] spell." the whole notion of "Well, now we have to wait around for the magic user." is a bit superfluous: [i]everyone in the party[/i] needs a rest. Everyone. No, the magic system in [b]D&D[/b], in [i]any[/i] [b]D&D[/b] works just fine. [/font] [/QUOTE]
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